Dear Kim,
Lots of info on the game lately, thank you for that.
About multiplayer the info is somewhat limited. Could you tell us a little more about how it works?
On the website it says you can have 10 players online simultaneously.
Can you have 4 vs 6 player battles? Or 2 vs 3?
Is it possible to start a game if the defined number of players for the hosted game is not met, in other words can you start a game that is not full?
This would be very handy, as players often call for a game start when it seems no new players are entering a game lobby. (In ETW this is not possible, so you have to fill the missing players with AI ships, very annoying).
How does the set up of a game by the host work?
How many parameters can the host set up? I assume he can choose the map, weather, reality levels and type of game, but can he also set up or limit the sort of available ships, skill buttons on/off, victory conditions etc?
How do players get their ships?
Does every player have to choose his ship(s) himself or does the host allocate them to the player?
If the player chooses himself, are there limitations like a budget? In other words do you choose to go for an expensive SoL or for 2 cheaper frigates?
How many ships can players have in a multiplayer battle? What is the maximum of ships in the entire online game?
Game management
Is it possible for the host to kick a player in game?
What happens if a player drops from the game? Does ai take over his ships? Or are they just out of control? Hopefully the game will always continue so that the fun is not spoiled entirely when a player quits or drops.
Is it possible for players to surrender, retreat or claim victory?
Communication and identification
Will there be a general lobby? Will there be a game lobby?
Is it possible to see who is the owner of a ship in the game? In other words when you click on it can you see who is the player? Is it possible to customize ship colors and sails in an online game?
What are the various game types in multiplayer?
Any more info would be very much appreciated. Thx
Arno
PS: Greg (Cruizer), sorry I did not see your previous posting on this.
Lots of info on the game lately, thank you for that.
About multiplayer the info is somewhat limited. Could you tell us a little more about how it works?
On the website it says you can have 10 players online simultaneously.
Can you have 4 vs 6 player battles? Or 2 vs 3?
Is it possible to start a game if the defined number of players for the hosted game is not met, in other words can you start a game that is not full?
This would be very handy, as players often call for a game start when it seems no new players are entering a game lobby. (In ETW this is not possible, so you have to fill the missing players with AI ships, very annoying).
How does the set up of a game by the host work?
How many parameters can the host set up? I assume he can choose the map, weather, reality levels and type of game, but can he also set up or limit the sort of available ships, skill buttons on/off, victory conditions etc?
How do players get their ships?
Does every player have to choose his ship(s) himself or does the host allocate them to the player?
If the player chooses himself, are there limitations like a budget? In other words do you choose to go for an expensive SoL or for 2 cheaper frigates?
How many ships can players have in a multiplayer battle? What is the maximum of ships in the entire online game?
Game management
Is it possible for the host to kick a player in game?
What happens if a player drops from the game? Does ai take over his ships? Or are they just out of control? Hopefully the game will always continue so that the fun is not spoiled entirely when a player quits or drops.
Is it possible for players to surrender, retreat or claim victory?
Communication and identification
Will there be a general lobby? Will there be a game lobby?
Is it possible to see who is the owner of a ship in the game? In other words when you click on it can you see who is the player? Is it possible to customize ship colors and sails in an online game?
What are the various game types in multiplayer?
Any more info would be very much appreciated. Thx
Arno
PS: Greg (Cruizer), sorry I did not see your previous posting on this.
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