My copy of EU hasn't even arrived yet, but I'm
thinking ahead. What is the connection model
of multiuser EU? To put it differently, is one
PC the "server" to which the others create
connections, or are connections made symmetrically
between machines? The reason I ask is that my
home/office network is behind a firewall, such that
I can connect *out* to any machine I like, but
*incoming* connections will be refused. I should
be able to play multiuser in a server model, so long
as I am not the "host". If it's a symmetric connection
model, well, I guess it's just going to be me versus
the computer.
/Balzingo
thinking ahead. What is the connection model
of multiuser EU? To put it differently, is one
PC the "server" to which the others create
connections, or are connections made symmetrically
between machines? The reason I ask is that my
home/office network is behind a firewall, such that
I can connect *out* to any machine I like, but
*incoming* connections will be refused. I should
be able to play multiuser in a server model, so long
as I am not the "host". If it's a symmetric connection
model, well, I guess it's just going to be me versus
the computer.
/Balzingo