First of all: I was waiting for the game quite a while and so far I really enjoy it! Thanks to the whole development/publishing team for this one!
But I must admit it definitely has some flaws (UI, controls, etc) which could be improved to make the game even better!
In this list I'm trying to portrait the things I personally would like to see improved/added. I'm not claiming no one else had some of these ideas, but I definitely haven't read all threads about it
Also, I'm solely talking about (smallish, or maybe not?
) improvements of the current state of the game, not potential additional features/content (which I'm sure will come with the expansions).
General comment: I'm playing the PC/steam version of the game. Especially some problems with the 'style' of the UI look to me as if this is because of the console versions? Just a guess from my side.
So let's start (in no particular order):
I'm really hoping the devs are reading here a address some of these things.
Thanks again for the game!
But I must admit it definitely has some flaws (UI, controls, etc) which could be improved to make the game even better!
In this list I'm trying to portrait the things I personally would like to see improved/added. I'm not claiming no one else had some of these ideas, but I definitely haven't read all threads about it
Also, I'm solely talking about (smallish, or maybe not?
General comment: I'm playing the PC/steam version of the game. Especially some problems with the 'style' of the UI look to me as if this is because of the console versions? Just a guess from my side.
So let's start (in no particular order):
- Shuttles and storages:
- Configurable prioritization of shuttle deliveries (e.g. food over electronics over metals)
- More configurations for stockpiles, like "always (try to) keep 5 electronics at THIS storage"
- Configurable prioritization of shuttle deliveries (e.g. food over electronics over metals)
- Building/maintenance priorities:
- Have a button for "prioritize this building NOW over all others until issue fixed". Scenario: a disaster hit and and 20 of your buildings need drone maintenance plus you are building some. You have made use of the three priority classes but your resources are way too limited and your drones too busy to care for all of it.
- Rovers:
- Command queue. This has two effects: Not having to constantly watch if they are idle and also get around some pathfinding issues
- Make them use the tunnels by default
- more options for the trade route (e.g.: "take 5 food, 5 polymers and 10 metal on every run from A to B"
- Command queue. This has two effects: Not having to constantly watch if they are idle and also get around some pathfinding issues
- Domes
- declaration of a "dome group", sharing social buildings (maybe just some of the bigger ones like casino, but still every dome needs a grocer). With that maybe also merge the accessible area for workers outside the domes for such a group.
- Colonist management
- ability to move/assign a group of colonists (Scenario: I have a new dome where I want to have them and the old one I want to redevelop, hence deconstruct one or two of the living quarters)
- Allow a building to have workers of all type or force it to have specialists only.
- Some specific buildings:
- Tunnels: allow for different lengths, costs according to the length. Also, a meteor hit on a tunnel entrance currently destroys the whole tunnel which is insanely expensive to rebuilt!
- General stuff
- Selection of default skins while setting up the game
- Skins accompanied by fitting icon at bottom of the screen to be able to distinguish between different rovers/domes (e.g. having a white explorer and a blue one)
- Access to selected starting settings (company, mystery, commander, coordinates (! maybe you wanna share them afterwards) ) from inside the game, not to change them but as simple information
- More hotkeys, and also display the existing ones inside the game
- tech screen scrolling waaaaay to slow
- max zoom level increase
- box-select several drones/rovers
- more than 3 prio levels and distinguish between drone prio/power prio/colonist prio
- ability to reorder the pinned buildings at bottom of screen
- state resource cost of upgrade in tech tree
- Add to settings: choose interval for auto saves !! (especially since I'm having some random crashes atm this would help a lot!)
- in dome filter: right-click for 'back' and double-click for 'confirm', to have less mouse cursor movement
- an even faster game speed for those moments where you are simply just waiting
I'm really hoping the devs are reading here a address some of these things.
Thanks again for the game!
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