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R102 Delphinus

Recruit
Sep 7, 2017
3
0
So I am trying to update my Gaiuss Tower trying to make it look like the cutscenes I am trying to figure some stuff on my own but how do you guys evade such problem of texture alignment ?




Original model made in sketchup

Obviously texture modified after porting it into 3DS Max and generating the UVMap and doing the necessary steps...
 
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I recently have created my first asset and i aligned everything by hand on the UV map. The alignment of the windows and the night lights were a very fiddly work.