So I am trying to update my Gaiuss Tower trying to make it look like the cutscenes I am trying to figure some stuff on my own but how do you guys evade such problem of texture alignment ?
Original model made in sketchup
Obviously texture modified after porting it into 3DS Max and generating the UVMap and doing the necessary steps...
Original model made in sketchup
Obviously texture modified after porting it into 3DS Max and generating the UVMap and doing the necessary steps...
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