IS there? Don't underestimate the Orangs.There’s still a pretty big difference between a 5 year old’s cognitive ability and that of something like an orangutang.
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IS there? Don't underestimate the Orangs.There’s still a pretty big difference between a 5 year old’s cognitive ability and that of something like an orangutang.
Yeah that's my problem with this trait: Unless humans have this trait, its flavour text makes no sense.
Previously you would guess that infants/children/larvae/pebbles were just included inside each pop, or just left out. With this trait existing, that suggests all species without it can work soon after birth?
Considering Necrophages exist, it might be possible? The only fundamental difference is the specificity per species. But for now, we don't now yet how this trait is actually implemented:Perfectly, the trait would probably turn one species into another, but I don't think Stellaris' current underlying systems make that possible to implement.
I'm tempted by a necrophage build that has that trait on the secondary species.While the trait is making fun of human babies, I am pretty sure it's meant to represent the more extreme cases, like caterpillars turning into butterflies or toadpoles into frogs (but the process takes longer). Long infancy itself is mostly the result of sapience, and most spacefaring species are going to have infants unless a trait states otherwise.
Perfectly, the trait would probably turn one species into another, but I don't think Stellaris' current underlying systems make that possible to implement.
Ah, yes, the Nascent-Nascent Stage.I'm tempted by a necrophage build that has that trait on the secondary species.
If it's a pop modifier: the growth curve will be the same (though obviously all new pops doing actual work will be delayed by 5 years).Though depending on how it is implemented, it might also directly reduce your pop growth. That's what would happen if they counts as a different subspecies or are specifically blocked from growing.
Ah, yes, the Nascent-Nascent Stage.
This Isn't even my final form!I'm tempted by a necrophage build that has that trait on the secondary species.
This raises the question: if you have a Nascent Stage prepatent, and also a Nascent Stage Necrophage... Do newly elevated Necrophages get the Nascent Stage treatment, or only the truly new-grown ones (which you won't have)?This Isn't even my final form!
We must go even further beyond:This raises the question: if you have a Nascent Stage prepatent, and also a Nascent Stage Necrophage... Do newly elevated Necrophages get the Nascent Stage treatment, or only the truly new-grown ones (which you won't have)?
Can you make a 4 stage pipeline?
Pre-Sapient Prepatents grow into regular Prepatents who are elevated into Pre-Sapient Necrophages who grow into full fledged Necrophages?
Sounds like PokémonThis raises the question: if you have a Nascent Stage prepatent, and also a Nascent Stage Necrophage... Do newly elevated Necrophages get the Nascent Stage treatment, or only the truly new-grown ones (which you won't have)?
Can you make a 4 stage pipeline?
Pre-Sapient Prepatents grow into regular Prepatents who are elevated into Pre-Sapient Necrophages who grow into full fledged Necrophages?
As long as the final stage evolution does more damage and has more hitpoints and has an ultimate attack and new mechanics I vote yes.This raises the question: if you have a Nascent Stage prepatent, and also a Nascent Stage Necrophage... Do newly elevated Necrophages get the Nascent Stage treatment, or only the truly new-grown ones (which you won't have)?
Can you make a 4 stage pipeline?
Pre-Sapient Prepatents grow into regular Prepatents who are elevated into Pre-Sapient Necrophages who grow into full fledged Necrophages?
Children are included in their respective pop.But childhood is a correct interpretation of the text.
I mean children up to 5 year old have a real hard time contributing to society...
Dunno what you're thinking, but for me? If the glove does fit...
Correction: They WERE included in their pops. Also, why would larva and cocoons be included in Nascent, but then children aren't? There's no qualitative difference, and the trait's concept is just stupid.Children are included in their respective pop.
If pops in Stellaris work anything like in other Paradox games, a single pop is a working adult population + their children + any other non-working dependents that don’t fall under the “Denizen” category.
Human children could be interpreted as nascent pops if that’s how you want to do a specific run, but I assume a standard nascent pop would be like a larva in a spawning pool or a bug in a cocoon.
Plus, the reason human childhood is so long is because of our brains. It’s reasonable that any similarly intelligent species would also have long childhoods and that this trait represents species who have even longer childhood stages for non-brain reasons.
Well, I don’t disagree there.Correction: They WERE included in their pops. Also, why would larva and cocoons be included in Nascent, but then children aren't? There's no qualitative difference, and the trait's concept is just stupid.
If the children are not eliminated, they will eventually replace us!
Since the tooltip specifically says "newly grown pops", and necrophagia does not grow pops, my guess is that recently elevated necrophages do not get a nascent stage. And the same with pop assembly.This raises the question: if you have a Nascent Stage prepatent, and also a Nascent Stage Necrophage... Do newly elevated Necrophages get the Nascent Stage treatment, or only the truly new-grown ones (which you won't have)?
Can you make a 4 stage pipeline?
Pre-Sapient Prepatents grow into regular Prepatents who are elevated into Pre-Sapient Necrophages who grow into full fledged Necrophages?