Hi, just like to say that you've done a great job! Appreciate the effort!
However, there seems to be an issue with the Naval bombers, at least the German version I ones. The claim to have a range of 200km, but can't even make it to the baltic from adjacent airfields. They report that even ports in their own hex are "out of range" I think somehow their range is set as 0km.
Also, could somebody please tell med how I could change the cost and effectiveness of Heavy divisions? I get silly results with these repeatedly. If you add them to an italian panzer the UK can't get through no matter what. I've seen 40+ divisions give up to force my three lowly model 3 medium panzers out of the desert. Likewise, the entire Italian armed forces 35+ divisions, bombers and bombardment can't budge the UK's 5 divisions standing guard at the Suez canal. Since this doesn't look like a bug, but only a gamebalance issue I would like to correct it in my own version.
Best regards,
Wytchking
However, there seems to be an issue with the Naval bombers, at least the German version I ones. The claim to have a range of 200km, but can't even make it to the baltic from adjacent airfields. They report that even ports in their own hex are "out of range" I think somehow their range is set as 0km.
Also, could somebody please tell med how I could change the cost and effectiveness of Heavy divisions? I get silly results with these repeatedly. If you add them to an italian panzer the UK can't get through no matter what. I've seen 40+ divisions give up to force my three lowly model 3 medium panzers out of the desert. Likewise, the entire Italian armed forces 35+ divisions, bombers and bombardment can't budge the UK's 5 divisions standing guard at the Suez canal. Since this doesn't look like a bug, but only a gamebalance issue I would like to correct it in my own version.
Best regards,
Wytchking