I would have posted this on the Core site, but the forums there don't like me...
Anyhow, related to this thread..
http://www.terranova.dk/viewtopic.php?t=1340
A couple questions:
What is the difference between the min positioning value and the max positioning value that is associated with each ship class? I've searched these forums (which is rather difficult considering the lack of search functionality) and I've looked at the naval primer on the wiki. And I haven't been able to find a good answer to this question. All I know is that having a high positioning value displayed in combat is a good thing. The value that is displayed seems to be the average of the ships that are in combat, with possible modifiers for leader skill/traits & encryption decrytion techs (these appear to only have small affects on the end positioning value though). In the CORE naval doctrines tree. There is the high morale/low org path, which looks like a philosophy of independent ship operations. With these doctorines comes a high negitive modifier to max positioning. So if you are playing Japan you may have a possible position modifier of 65<>15 or something (15 being the "max").
Now the cruisers, destroyers & battleships normally have roughly the same positioning range. I've had groups of say... 15 destroyers, 3 cruisers and 2 battleships and ended up having a position value of ~19 or so when I engaged an opposing fleet. When going up against a US task force of 5 cruisers and supporting ships (10 dds and a couple light cruisers) they normally have a 55-60 positioning value. The result of this rather large dissparity in positioning values during the battle pretty much allows the US to destroy the Japanese fleet while taking little to no damage (I've had large numbers of BB's whiped out by heavy cruiser fleets).
So... from someone who knows what the positioning values mean... Are the min & max values of positioning there to define a "range" that is possible at the start of an engagement? Or is there a way to "pick" the minimum positioning value at the beginning of a battle?
What is the historical reasoning behind the rather large hit to max positioning in some of the naval doctrines that the Japanese & Italians (not sure if there are others) seem to be stuck with? In looking at the names of the doctrines I can kinda see how they apply to those countries and their respective views on naval warfare however, the whole positioning thing I don't get...
Thanks
Anyhow, related to this thread..
http://www.terranova.dk/viewtopic.php?t=1340
A couple questions:
What is the difference between the min positioning value and the max positioning value that is associated with each ship class? I've searched these forums (which is rather difficult considering the lack of search functionality) and I've looked at the naval primer on the wiki. And I haven't been able to find a good answer to this question. All I know is that having a high positioning value displayed in combat is a good thing. The value that is displayed seems to be the average of the ships that are in combat, with possible modifiers for leader skill/traits & encryption decrytion techs (these appear to only have small affects on the end positioning value though). In the CORE naval doctrines tree. There is the high morale/low org path, which looks like a philosophy of independent ship operations. With these doctorines comes a high negitive modifier to max positioning. So if you are playing Japan you may have a possible position modifier of 65<>15 or something (15 being the "max").
Now the cruisers, destroyers & battleships normally have roughly the same positioning range. I've had groups of say... 15 destroyers, 3 cruisers and 2 battleships and ended up having a position value of ~19 or so when I engaged an opposing fleet. When going up against a US task force of 5 cruisers and supporting ships (10 dds and a couple light cruisers) they normally have a 55-60 positioning value. The result of this rather large dissparity in positioning values during the battle pretty much allows the US to destroy the Japanese fleet while taking little to no damage (I've had large numbers of BB's whiped out by heavy cruiser fleets).
So... from someone who knows what the positioning values mean... Are the min & max values of positioning there to define a "range" that is possible at the start of an engagement? Or is there a way to "pick" the minimum positioning value at the beginning of a battle?
What is the historical reasoning behind the rather large hit to max positioning in some of the naval doctrines that the Japanese & Italians (not sure if there are others) seem to be stuck with? In looking at the names of the doctrines I can kinda see how they apply to those countries and their respective views on naval warfare however, the whole positioning thing I don't get...
Thanks