I agree Robinsa, when not even the experts can agree and the databases disagree what weapon layout certain units have /may have in 2030 then I see no point in using 100s of hours making sure that everything is just to the liking of everyone(which is probably impossible anyway). Just make sure its not completely off(at least consistent with janes or something) and let people write their own databases if they disagree. 
Don't get me wrong realism is important but to a point, balance and interesting gameplay is much harder to fix in a mod than the name of a radar sub system on a certain craft.
Don't get me wrong realism is important but to a point, balance and interesting gameplay is much harder to fix in a mod than the name of a radar sub system on a certain craft.