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ohhh forced to focus one things:D
hope cannons are not too hard to get to and that navies are a valuable asset in this game :)
 
Originally posted by Havard
I doubt it... Cannons were not used effectively in naval battles until the very end of the period.

Cannons on ships are first know around 1350 though, and was in common use by the end of the game. The records of the Burgundian Ordnance Office mantions around 1450 that each galley in the ducal fleet carried five heavy (4 feet) guns firing 4 inch "calibre" shots.

No sh*t? Ive read all about the Burgundian "model army", but nothing about a Burgundian fleet! Did it ever engage an enemy fleet in battle?
 
Originally posted by BarbarossaHRE
No sh*t? Ive read all about the Burgundian "model army", but nothing about a Burgundian fleet! Did it ever engage an enemy fleet in battle?
I don't know really. I found that reference in the Cambridge Illustrated History of Warfare (p.120).
 
well i am about out of naval questions so if i make a big list can i get some sort of list of answers sergie?:confused:
 
Certainly weather should play an important part in sailing but I wouldn't count on anything that detailed for something which is not as big a part of the game as it is in EU II.

actually, if anything goes into the game i think it should be weather, since it played such a large role in shipping troops, delaying expeditions for weeks or even months at a time, or even causing them to be abandoned altogether.

-ninja love
 
Well.. actually what do we mean by important? And what kinds of representation are good and which are bad? For a starter representing it like in EU would be quite incorrect. you just didn't have that kind of control back then. Basically when we talk of naval battles they where mainly very close to the coast and nearly always when the opponents had very good knowledge of the approaching cluster of ships, or when someone closed in on a good harbour where enemy ships where at.

Thus there will not be naval combat in CK, both from the reason that controlling such units would be anachronistic in terms of what the game engine does, and secondly because frankly it was not that important in comparison to all the other features we have in the game. There is always trade-offs and creating a faithful naval combat system had been very cumbersome if really possible at all within our system.

Now we still have Sea Movement and that is in. You can move your army of regiments to a province with a harbour, and if it is friendly, move to another province with harbour. There are restrictions etc etc but i will not disclose the formulae and the feature here. It has to wait.

/Greven
 
could you use your ships to blockaid islands or sail up rivers and land somehow?:D
 
Originally posted by Greven
Basically when we talk of naval battles they where mainly very close to the coast and nearly always when the opponents had very good knowledge of the approaching cluster of ships, or when someone closed in on a good harbour where enemy ships where at.

/Greven

Of course, that pretty much sums up all naval battles from Rome to the Revolution...

EF