• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

bud the chud

Captain
16 Badges
Jul 27, 2003
389
0
Visit site
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
will it be possible to build a navy ? If so what kinds of ships can you built ?
 
Looking at the latest map, there are several provinces depicted with anchors in them. Notice it appears the map designers have a policy to try and avoid connecting provinces to multiple seazones.

Regarding vessels, anyone care to guess what types will be available?

My guess:

Galleys (generic warship class that would encompass continental, scandinavian, baltic, british, mediterrannean and mideastern designs).
Transports
 
Should be galleys for med and baltic even english channel, some of them purpose-built warships.The naval/galley/transport model of EU2 would probably work well(actually transports should be done away with), if only they could actually make it risky for galleys to move into the atlantic.
Navals should rise in carrying capacity, speed, combat efficientness and prize as tech progresses. Galleys really changed little from 1000 to 1450, all things considered.
 
hope the byz get greek fire ships to char-broil some heathens!!! :)
 
beezneez said:
hope the byz get greek fire ships to char-broil some heathens!!! :)

Wasn't that sea battle off Rhodes in 1100-ish the last use of Greek fire at sea? If so there would be little point in adding it as a feature, which would only be around for 40 or so years. Giving the Byz. a naval tech advantage should be enough.

All in all I think the navy system from EU2 is great, you can even keep the transports. I do have one wish though, please make seaborne travel much faster then overland travel, in EU2 ships moved slower the armies at the lower tech levels, pretty darn absurd... ;)
 
Hmmm... screenies show no navy yet. I hope that doesn't mean anything...
Have we any news about navies before?
 
I would assume there'd be a navy. That is how the French and English made it to the Holy Land to crusade for the most part.
 
Waffen8888 said:
I would assume there'd be a navy. That is how the French and English made it to the Holy Land to crusade for the most part.

And how the crusaders of the Fourth Crusade madde it over the walls of Constantinople. ;) :)
 
Waffen8888 said:
I would assume there'd be a navy. That is how the French and English made it to the Holy Land to crusade for the most part.

Naval transportation COULD be handled as abstract movement between ports like in Shogun:TW, though I think (and hope) that navies are in the game.
 
Greek Fire was used long after 1100, and by more nations, as time went by. But I don't have many details on this, as I am a hopeless land-crab or what it is called in English.
And I can't remember much fighting at sea in those times. It was very much like fighting at land, I have been told. But the Crusaders did use ships for transport, both in the Mediterranean, the Baltic, and the English Channel. The 4th Crusade went to Constantinopel, just because the Venetian promised to make a fast and cheap transport by sea, and then went there, although it was not planned so in the beginning. Except by the Venetians.
 
If a mod for a classical-era game (Roman/Greek) could be made, then naval combat would be quite important.

Even as it is, I hope it is included.

Steele
 
I doubt that naval combat will play any important role in the game. None of the screenshots show any differentiated sea zones, Ports will be important for trade and sieges, but not too much else. I seem to remember reading something like this.

I imagine we'll have to negotiate with some rich merchant republics like Genoa and Venice to go on Crusade.
 
Gjerg Kastrioti said:
I doubt that naval combat will play any important role in the game. None of the screenshots show any differentiated sea zones, Ports will be important for trade and sieges, but not too much else. I seem to remember reading something like this.

Bzzt. (;))

Both http://www.paradoxplaza.com/media/ck/CK_jan2004_3.jpg and http://www.paradoxplaza.com/media/ck/CK_jan2004_2.jpg clearly show differentiated seazones (or at least black borders criss-crossing the seas)
while the old http://www.paradoxplaza.com/media/ck/ck_alpha_030912.jpg lacks the black line, but that there is a seazone is still clearly visible in the way it is not covered by 'Fog of War'.

And I too have read a guess from a common user that there would be little naval combat, but naval combat was vital both to how the HYW war was run and for how Byzantium survived and finally fell.


That aside I'd love to be able to negotiate with Venice/Genoa for shipping .. :)
 
Hmm, you are correct! However, none of those screenshots shows a navy or ship, just an anchor symbol for a port.
 
Gjerg Kastrioti said:
Hmm, you are correct! However, none of those screenshots shows a navy or ship, just an anchor symbol for a port.

That is true :)

But it might be some sort of simulation of the fact that navies were expensive and usually collected when needed. Permanent navies were invented at about the same period as standing armies, which is at the rear end of CK.

We'll see..
 
Nikolai II said:
That is true :)

But it might be some sort of simulation of the fact that navies were expensive and usually collected when needed. Permanent navies were invented at about the same period as standing armies, which is at the rear end of CK.

We'll see..

Um, I believe that the Byzantine Empire had a navy at the beginning of the period, which was not disbanded until well into the game under one of the Emperors of the 'Angelus' dynasty (don't really remember which, at the moment). IIRC, he simply stripped all the sails, rigging, anchors, and other hardware and sold it, forcing Byzantium to rely on Genoa and Venice for nearly their entire navy. Speaking of which, didn't the Italian merchant republics have standing navies as well?


Edit: Whooo! According to my post count, I'm '1337'! :D
 
Plenty of nations had standing navies to and fro during the period, but it seems that dismantling was a common fate for such things. (Too expensive?)

Genoa and Venice didn't have much of a navy, but Genovese and Venetian merchants had lots of ships which the republic(s) could use when in need. Pressing or renting of merchantmen was the more common way of getting a navy when needed, since then the ships could be useful when it wasn't used.
 
Nikolai II said:
Plenty of nations had standing navies to and fro during the period, but it seems that dismantling was a common fate for such things. (Too expensive?)

But that shouldn't mean that you shouldn't be able to have a standing navy if you're rich enough, which is what I gathered from what you posted before....