OK. What about:
- Tax collector killed by mobs (loss of cash, stability hit)
- Monastery plundered by marauders (lose tax base in province)
- Appearance of freethinkers/troublemaking priests (stability hit)
- Discovery of holy relics (saints's bones, etc.) (stability improvement)
- Monarch seduced by astrologer/necromancer (lose some abilities temporarily)
- Seduction of son by your vassals (prompting a rebellion & triple stability hit)?
- Seduction of son by a no-good wench of neighboring dynasty (prompting choice between royal marriage & stability hit or, if you deny, a rebellion & double stability hit).
- Daughter's dowry rejected (worsen relations)
(Incidentally, do we have to provide dowries for our daughters?)
- Widow/minor/lunatic inherits your baron's estate (increase revenues from one of your provinces)
- Chartering of town (population increase, slider movements)
- Chartering of a merchant guild (huge dollop of cash, but long run loss in tax base, slider movements?)
- Chartering of a university
- Calling of Estates-General/Parliament (very expensive investment with some slider movements and improvement in tax base, can be denied with huge rebellion & stability loss)
- Italian banker sets up shop (increase loan size)
- Debasement of coinage (inflation & stability hit)
- Establishment of Fair (dollop of cash, slider movements)
- Currency reform (deflation but huge cost & stability hit)
- Troubador songs about your queen go platinum (stability improvement)
OK, I'm beginning to "reach" here.
