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BlackElement

Corporal
76 Badges
Oct 31, 2020
28
22
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Information​

I have verifed my game files (Steam only)​

Yes

I have disabled all mods​

Yes

I am running the latest game update​

Yes

Required​

Summary​

Nemesis asks to Bury The Hatchet

Description​

My nemesis - who I don't know why is even my nemesis - asked if we could bury the hatchet and stop being rivals. This event has occurred twice and the event does not stop us from being Nemeses of each other. So, technically, nemesis is not rival. The event says it stops us from being rivals. So if it is correct that it should not stop us from being nemeses, then why does this event fire at all? Otherwise, the event should stop us from being nemesis too.

An aside - I don't know why this person is my rival/nemesis to begin with. We even have an inexplicable house feud. His memories don't indicate any reason for the rivalry, and my memory simply states that I started the house feud (I did no such thing, we simply became in a house feud after we randomly became rivals).

Steps to reproduce​

Have a nemesis, get the "Bury the Hatchet" event. It does not stop the Nemesis relationship. If this is intended, the event shouldn't be firing for the Nemesis relationship. If it isn't intended, then Nemesis should stop after the event but it doesn't.

Game Version​

Lance (1.9.2.1)

Platform​

Windows

Additional Information​

Affected Feature​

  • Events
  • Gameplay

Save Game​

View attachment Holland.ck3

Other Attachments​

CK3_Nemesis BuryHatchet.png

 
  • 1Like
Reactions:

Information​

I have verifed my game files (Steam only)​

Yes

I have disabled all mods​

Yes

I am running the latest game update​

Yes

Required​

Summary​

Nemesis asks to Bury The Hatchet

Description​

My nemesis - who I don't know why is even my nemesis - asked if we could bury the hatchet and stop being rivals. This event has occurred twice and the event does not stop us from being Nemeses of each other. So, technically, nemesis is not rival. The event says it stops us from being rivals. So if it is correct that it should not stop us from being nemeses, then why does this event fire at all? Otherwise, the event should stop us from being nemesis too.

An aside - I don't know why this person is my rival/nemesis to begin with. We even have an inexplicable house feud. His memories don't indicate any reason for the rivalry, and my memory simply states that I started the house feud (I did no such thing, we simply became in a house feud after we randomly became rivals).

Steps to reproduce​

Have a nemesis, get the "Bury the Hatchet" event. It does not stop the Nemesis relationship. If this is intended, the event shouldn't be firing for the Nemesis relationship. If it isn't intended, then Nemesis should stop after the event but it doesn't.

Game Version​

Lance (1.9.2.1)

Platform​

Windows

Additional Information​

Affected Feature​

  • Events
  • Gameplay

Save Game​

View attachment 1011140

Other Attachments​

View attachment 1011141
In my Opinion:
They should simply add an min. and max. Value of Opinion for each Relation, No more Rivals or Nemesis, if they still like you, because it is very bad Design from the Devs, if a Character has a Nemesis with +100 Opinion.
 
https://forum.paradoxplaza.com/foru...s-to-stop-being-rivals-but-wont-stop.1496668/ Duplicate. Bug's been around for almost 2 years.

According to @Mcgan in one of the other duplicates:

"Yep, that event shouldn't even trigger for your nemesis, as there is another one just for them. (Which gives the option to degrade it to a rivalry under some conditions)

The event checks for rivals, but since nemesis is an upgrade of rival, they get checked too. Just need a little exclusion for nemesis."