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You can change resolution if you start it through the Settings manager, it should be in your start menu folder for AoD. Then you can start it as usual the next time and the game will remember your last resolution.
 
Thanks, that explains the lack of a settings button. I already wondered about that. However, there is no 1024x600 resolution, nor anything smaller. Does this mean AoD does not support netbooks?
 
I changed the resolution in settings.cfg to 1024x600, but it still opens in 1024x768. I checked the settings.cfg but it still says 1024x600, so it automatically jumps back it seems.
 
Thank you for your help, anyway. :)

I hope there will be a developer the shed light on the motivations for this.
Considering the system requirements it seems madness to leave it out.
For the Glory was specifically promoting the fact they implemented it.
 
What's the problem with the 1024*68 resolution? Yes you have to scroll the screen, so what?

Lack of complete overview and annoying interface implications.
I have no choice but playing like that with Crusader Kings, but I'd expect that, with the long list of available resolutions, 1024x600 would be very reasonable to implement.

Basically, the "so what" comes down to the unnecessary nature of the problem.
 
Basically, the "so what" comes down to the unnecessary nature of the problem.

Well on the other hand even in 1020*600 you would have the same amount of information displayed on the screen basically. But I understand you point.
 
HOI2 was already locked to 1024*768
Changing the supported resolutions to a lower value means:
1) Each screen can hold less information, so we would need more screens each with less info - increasing the clicks needed to get anywhere and micromanagment for all players.
2) ~95% of all things connected to the net (and of the last 5% are a 3% that are non supported platforms like IPhone/ other smart phones) has screens with 1024*768 and beyond - giving them all a lesser experience because of the lower supported resulution is not really a valid option.
 
Despite all those reasons, FTG still implemented 1024x600 as opposed to EU2.
Also, that HOI2 didn't have it is hardly a valid argument, since that could apply to any new feature of AoD, including gameplay. Obviously, we shouldn't go that way.
I'm not sure it needs to be a lesser experience, if implemented properly. I'd still like to hear a developer's opinion on this one. (Or is someone in this thread a dev? I'm not very familiar with the team).
 
I am the lead developer of AOD ;)

Well if you look at EU2, its GUI was designed for 800*600 so 1024*600 is actually a step up - not down.

But the amount of information needed is not reallly comparable on these 2 games. Surely it would be possible - but it would require a total rewrite of the entire GUI, and more GUI screens to boot. (OR instead of new screens we just remove a lot of uneccisary gfx from the game - who needs to see an image of the leader anyway ;))
 
I am the lead developer of AOD ;)
Lol, ok. :D
Well if you look at EU2, its GUI was designed for 800*600 so 1024*600 is actually a step up - not down.
I can understand that would solve a number of problems, starting from lower.
But the amount of information needed is not reallly comparable on these 2 games. Surely it would be possible - but it would require a total rewrite of the entire GUI, and more GUI screens to boot. (OR instead of new screens we just remove a lot of uneccisary gfx from the game - who needs to see an image of the leader anyway ;))

Total rewrite sounds like I don't have to expect it in a future patch? :(
 
I am clueless about netbooks, but do they have resolutions other than 1024x600? Any resolution higher than 1024x768 in both dimensions should be doable.
 
Ah - right. Thanks!
 
Well, I downloaded to my desktop lastnight and gave a look--very happy! Now, I will see if I can set it up to play on the Netbook, even if I have to scroll more than I'm used to, the portability will be a nice option.

And even if I can't play on the netbook, at all, I'll make sure I get my hours of play in on my PC...it'll just confine me to my mancave (even) more than usual :D
 
2) ~95% of all things connected to the net (and of the last 5% are a 3% that are non supported platforms like IPhone/ other smart phones) has screens with 1024*768 and beyond...

Not to disrupt this intricate dance of explanation, but that is not exactly true.

If an estimated 98 percent of internet capable devices are considered computers, 48/49 percent of computers sold are laptops, and an estimated 21/22 percent of laptops sold are netbooks, then between 9.5 and 10 percent of internet capable devices sold in the last year are netbooks, ~90 percent of which will be 1024x600 or lower in resolution. Take the previous six years of system sales into account (With their respective netbook market shares) and you should have about 90 percent of the devices connected to the internet, the remaining 10 percent of older machines averaging a resolution of 800x600 or so.

Also considering that, as far as any one class of device is concerned, the netbook is the most likely to be on the internet per unit sold, I would conservatively place the market share of screens below 1024x768 on otherwise supported platforms around five to seven percent alone.

I suppose I should note that I too am disappointed. I have no illusions about the difficulty of supporting 1024 x 600 - the game which I work on, Spring: 1944, encountered the same barrier and made the same design decision you did in terms of UI development - but I was hoping either for a forced rendering hack (to render at 1024x768 and then force to a limited view of 1024x600, distortion and all) or the inclusion of a reduced form factor alternate skin which is swapped out for netbook resolution entirely.

Anyway, thank you - I'm just a stickler. I'm hoping that through the efforts of the modding community, at some point a 1024 x 600 version will become possible, and until then I can just play it on my desktop.