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Originally posted by Angelos
Oh, i see:eek: .
I thought it was the same with the "Spain offers to join Axis" that is mentioned in the treasury, which also never fires.

Well, im the author, so i think its my duty to explain this, hehe:
The blue div event, and the spain offers to join axis events and so, are part of the Hendaye meeting chain of events. In the first Hendaye event, SPA chooses what kind of help she will give to GER: a) give blue div and stand apart
b)offer to join axis but in change of major economic help from GER (if ger refuses to give that help, spa wont join axis, but will give blue div)
C)stand apart

The event triggers if the war is going as historicaly by 1940 and the SCW is over with SPA´s victory. The two critical things about this are this conditions:
-USA isn´t at war with GER: If so, spain doesn´t want to mess with them, because it´s only a matter of time that Ger losses the war
-GER has invaded Norway and conquered at least, Oslo: In my experience, GER AI seems reluctant to make an invasion to Norway even if they are at war: maybe ill change this trigger: i can have it inside an:
OR = {
GER controls Oslo
NOT = {
war = GER NOR
}
}
Or simply remove it... what do you think?:) :confused:
 
Leave the Oslo trigger for now and let's see how the Weserubung event chain affects this. Hopefully Generalisimo can make some changes to the German AI to encourage it to invade Norway, also the Weserubung events will add 4 transport flotillas to help with sealift capacity.
 
Originally posted by Steel
Leave the Oslo trigger for now and let's see how the Weserubung event chain affects this. Hopefully Generalisimo can make some changes to the German AI to encourage it to invade Norway, also the Weserubung events will add 4 transport flotillas to help with sealift capacity.

It´s perfect for me:D .

But maybe we should consider the possibility of NOR being neutral, i think in that case, Hendaye should trigger even if GER doesn´t take Oslo, don´t you think? I can try with this trigger:

OR = {
GER controls Oslo
NOT = {
war = GER NOR
}
}
 
Originally posted by nachinus
It´s perfect for me:D .

But maybe we should consider the possibility of NOR being neutral, i think in that case, Hendaye should trigger even if GER doesn´t take Oslo, don´t you think? I can try with this trigger:

OR = {
GER controls Oslo
NOT = {
war = GER NOR
}
}



Yes - I think that would cover both neutral and Axis Norway.
 
Okay, I know Italians were active in American politics.. but this is just madness..

Whatthehell.JPG


I didn't edit anything..
 
Originally posted by SykoNurse
same here, rather annoying. the 1st part of the event fires and i chose to demand italian eastafrica ->nothing happened

also where is an option to demand both, eritrea and somaliland if the player managed to kick the italians outta both their older colonies?
it is supose to be there, but i will check that... :eek:
 
Originally posted by Angelos
Oh, i see:eek: .
I thought it was the same with the "Spain offers to join Axis" that is mentioned in the treasury, which also never fires.
it is not easy to fire it... it has some hard conditions to met (just like in real history), but you can have it, i can asure you that :D
 
CTD using Core 0.1

Gang,
FANTASTIC WORK. Loving the CORE game. Unfortunately, I have experienced CTDs over and over in September 1939. PLaying as Germany I take Poland, invoke (and honor) Limited Pact with Soviets. Within 1 to 2 days I CTD. No particular trigger for it though.
HOI has been extremely stable on my machine.....so I don't think it is me.
Checking to see if anyone else is experiencing this.
Will start a game with another county and see if something similar happens.
Keep up the good work.
AC
 
Re: CTD using Core 0.1

Originally posted by Adam the VIth
Gang,
FANTASTIC WORK. Loving the CORE game. Unfortunately, I have experienced CTDs over and over in September 1939. PLaying as Germany I take Poland, invoke (and honor) Limited Pact with Soviets. Within 1 to 2 days I CTD. No particular trigger for it though.
HOI has been extremely stable on my machine.....so I don't think it is me.
Checking to see if anyone else is experiencing this.
Will start a game with another county and see if something similar happens.
Keep up the good work.
AC
i am working on a little patch to fix some known bugs, i hope i can prepare it for the end of this week;
then download that and let me know if you have the same problems. :D
 
Hey

I have played CORE 2 times, really good work, makes singleplayer worthwhile again.

Here are some observations that might be handy for you - I'm sorry if they have been posted earlier, but i don't feel like going through those 7 pages of threads.

I played Germany both times. I noticed that if the Molotov-Ribbentrop event happens before the Claim Memel-event, Soviet gets the 'german agression in the baltics (good event btw)' when I choose to claim Memel. This led them to DOW in 39 when they was not ready.

The Ukraine event triggered before i had conquered all of its provinces (another great event).

Another thing that happened in both games, is that after Japan DOW's China, they take maybe 1 or 2 provinces, and is wiped out of Korea within 6-12 months. In one of the games they took Taiwan and the southern japanese main-island. NatChi had about 3 militias there while Japan had 12 infantry divs, so maybe they are to defensive?

One crucial thing that happened in 1 game: Iraq gets an event where they chose to refuse British help and DOW'ed them instead(joined Axis). Some days later they get a similar event (the same?) where they chose to accept British help- a result of this is that UK and its puppets joined the Axis - while they still are part of the allies. So now I am at war with UK at the same time I am allied to them. I can't take their territory.

I hope this will be helpfull for you. If needed, i can provide a savegame file.

Keep up the good work!
 
Originally posted by Vissarion
Another thing that happened in both games, is that after Japan DOW's China, they take maybe 1 or 2 provinces, and is wiped out of Korea within 6-12 months. In one of the games they took Taiwan and the southern japanese main-island. NatChi had about 3 militias there while Japan had 12 infantry divs, so maybe they are to defensive?

Thanks for the positive feedback. Ref. Japan I think the issue is the retreat bug, I've seen it in many games as well (but only about 40-60%). If it persists after the bug is fixed then I'll rewrite the AI file.
 
A thing that ALWAYS happens and needs to be fixed is all these Balkan (and even South-American) nations getting in Axis really soon. In reality only Slovakia and Germany were Axis before the battle of France and all the other Balkan nations (Bulgaria,Romania, Hungary and Yugoslavia) joined it at much later date. Also there is no anti-axis coup in Yugoslavia nor do the Germans have to attack the Balkans...
 
Originally posted by emperor dennis
(...)Also there is no anti-axis coup in Yugoslavia nor do the Germans have to attack the Balkans...

This one is corrected - bug in coup event, I've sent Generalissimo corected version.

In event = id = 9604 (Bolted file)

in commands yuo should add one more:

command = { type = leave_alliance }

This will do.
 
Originally posted by Copper Nicus
This one is corrected - bug in coup event, I've sent Generalissimo corected version.

In event = id = 9604 (Bolted file)

in commands yuo should add one more:

command = { type = leave_alliance }

This will do.
yes, i have noticed that :(

also, should not Yugoslavia go to the communist corner rather than the democratic one?

command = { type = alignment which = democratic value = 100 }

that should be replaced by:

command = { type = alignment which = communist value = 100 }