I'm intrigued by the addition of transports to Germany's starting OOB. Especially the names of the units (South American, etc) Where can i find more information on the reasons behind this?
O'Donnel Aboo! said:I'm intrigued by the addition of transports to Germany's starting OOB. Especially the names of the units (South American, etc) Where can i find more information on the reasons behind this?
Copper Nicus said:It must be something with pic pack instalation, on my computer everything runs fine and Rommel fights in Spain.
Try installing pic pack (to the HoI directory) again, that should help.
Chaplain said:Q: While Torpedo Planes have been replaced by CAGs, many of the in-game tech texts (Upgrade Effects) still refer to Torps. Are both present, or have the Torps been completely removed as per Copper's tech manual?
Chaplain said:Hi fellas,
What an awesome piece of work! Thanks so much.![]()
Q: While Torpedo Planes have been replaced by CAGs, many of the in-game tech texts (Upgrade Effects) still refer to Torps. Are both present, or have the Torps been completely removed as per Copper's tech manual?
If they have been removed, we just need some adjustments to the tech texts to reflect this.
Schutzstaffel12 said:CORE 0.7 keeps CTDing when trying to load a scenario on Multiplayer, (1.05c with 0411 picpack and everything) Single player works just fine, but it always seems to CTD on multiplayer when the scenario is "Compressing the file", anyone else experiencing this? The other person i was playing with hosted and it CTDd for him too. Feedback would be appreciated.
boromir said:The new tech tree looks great! However, I noticed that unlike in 1.05c, there is little bonus in the air doctrines in terms of attack, defense stats for planes, only org bonuses. Don't you think there should be some, to reward and encourage investment?
I hope the MP version comes out quick![]()
Stas said:Will this work on 1.06?
Copper Nicus said:Still you have to develop at least some doctrines (golden techs) to 'jump' to the next level of plane design (improved, advanced, rocket/jet).
I have to add that air/land doctrines were somehow left behind the other elements of modified tech tree in terms of cost/time ratio, as well as level of detail - their new versions will be included in the next releases of the mod.