Greetings N!ghtY
To tell you the truth, I havent been trying. I reformatted my machine this past weekend and am now toying with the wonders of photoshop. Its quite a step up from PSP. After buying HOI a few weeks ago, I played one game, won, and sort of lost intrest in playing it again. I have to stop doing that, as it makes for a lot of very expensive 'demos'.
One question remains with these pictures, and basically any gfx editing for HOI. I still do not comprehend the various palletes that the game uses, and to what degree I can alter them. This is why I only made that one change to the oil imagery, and not to every place ingame where a oil icon is present (there are various smaller versions that remain as oil 'drops').
You see, the original blockhaus, from my collection is brighter white.. it was pure luck that when pasting the image into one using the default colour pallete for fortification.bmp that it did not wildly discolour or distort. I have been unable to use some other pieces of artwork because they do distort, and the game does not display them properly.
Now, the pallete to the original fortification.bmp does not contain enough blues to make a proper ocean/shoreline. It cannot be done with the existing pallete set.
If someone can tell me how to use a different pallete set then I will be able to try some things, untill then, I am stuck.
Also, I cant guarentee that I'l make anything, as I am not really playing the game anymore. I should've learned my lesson with EUII, just something about this style game that doesnt jive with me.
Thank you,
-Klesh.