Modern era GSG have a few problems that I don't think could be overcome, and as no-one has been able to produce a qualitative game, i don't think it will happen.
1. It's gonna be way too controversial to depict certain countries. Some countries will be upset, banning the game in their country, and it's hard to be neutral as a game publisher. In historical games, it's less difficult, since what happened did happen.
2. The modern era isn't just that interesting, as there is often no "real goal" in the game, if you wanna go realistic. If you want the same intensity of war and things like that, it's gonna be over the top and not interest anyone, while if you go realistic, it might feel way too boring for a large part of the potential userbase, since warfare on a large scale is less common than it was centuries ago. Few countries have a standing army that large.
If they wanna take the risk, you're gonna need to overhaul the GSG system to make it interesting, and perhaps make it more of a political simulator focused on issues and elections, dealing with domestic problems as well as geopolitical conflicts or issues like climate change, nuclear proliferation or things like pandemic response, but less on actual warfare, except for some proxy conflicts, but conquer the world and paint your map in your nation's colour would just not be that interesting i think. They'll have to look more into how Democracy 4 and stuff like that works, than to their own games, because otherwise it's not going to work.
OK, so why does Realpolitiks II exist and Jujubee's office isn't burning right now?
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