Therion said:
You are right, although naval powers like England, Portugal and Sweden tend to go pluto from the start. And I've also seen land powers like Austria and France already fully plutocratic by the 16th century.
Sweden tends to go there by events IIRC. And I agree it's not that bad for these countries.
But France and (especially) Austria fully plutocratic in 1600...I would be interested in seeing that. IMO it's a bad choice for them.
The advantages are:
Cheap warships, but galleys are far more popular in early game naval warfare
Higher PE and TE: TE is the one that matters most, and Austria will not be trading much..France may be better, but will only have started succesful trading after solving the religious problem.
The disadvantages:
Expensive cavalry: Cavalry rules in early game land warfare. Especially in plains, making it very useful for fighting in France.
More BB-loss: France and (especially) Austria will have been very busy expanding against the AI. Which means their BB will need lowering.
Therion said:
Well, there might a few advantages, but I have rarely seen players going decentralized.
In the last sessions I would pick decentralized over centralization.
And check Austria here:
http://www.europa2.ru/cgi-bin/leagu...season=Valkyrie.net XI&lang=eng&yearsave=1636
Therion said:
Don't know the details. I believe the extra MP you get from your vassals is based on your MP instead of your vassals' MP
How can they be made better?
Good question...especially as the first things that come to mind would need a change in the code. Making the difference in MP bigger in quantity-quality-slider would be the best idea IMO. What could be interesting is giving full defensive a +1 shock bonus in assaults and full offensive a -1 shock penalty there.
First you'll have to understand what makes people go offensive and quality. I have to admit I have just been following the others on this.
In early warfare morale is very important though. And +1 shock is very very nice. I am not sure quality is really worth it at that point.
In late game warfare defensive may be interesting for poor countries. Cheap artillery is nice then. But going defensive will not take priority then I guess.