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Väinö I said:
I was thinking a bit more strict rules regarding heathens. Conquering them is almost an explot in the game as it stands IMHO.

My rules would be:

1) Only one DoW on any heathen by a single ruler (by ingame ruler that is, player can DoW again once the next one in line inherits). Ever.

This might be troublesome during crusade, since a ruler may live for 50-60 years only one DoW during that time would give him a a very low piety.

Väinö I said:
2) No attacking heathens until Pope calls for the brave to take the cross.

This could work but since we are still limiting the attacks on pagan land there should not be such a rush against them, the muslims are much stronger and they should be able to defend themselfs pretty well. But I have to agree that for the roleplaying part we should try to avoid attacking heathens until the pop declare crusade.

Väinö I said:
3) And, possibly, attacks should always be joint ventures among at least two players.

I like the idea of this rule, I would like joint adventures during crusade, but I dont think that enforcing this is the way to go, if a count and a duke attacks a small country there is hardly any chance that the count would get any land for example.
 
Originally Posted by Väinö I
2) No attacking heathens until Pope calls for the brave to take the cross.

This could work but since we are still limiting the attacks on pagan land there should not be such a rush against them, the muslims are much stronger and they should be able to defend themselfs pretty well. But I have to agree that for the roleplaying part we should try to avoid attacking heathens until the pop declare crusade.

Hmmm, re Roleplaying and play balance this is fine for those people some distance from the heathen but as brandenburg it would severly limit my expansion posibilities to christian lands ( only half my border) till the crusade is called... and ive no doubt historically ( ie roleplaying) should thew duke of Bburg desire to expand hed do it at th expense of the heathen not his fellow christians.. perhaps no DOw against heathens till crusades except for those with heathen borders? all other rules apply of course...
 
I'll play Count of Brescia if I may.

Another thing, quite important is to make sure we're all running clean 1.01 installs. I've done some minor alterations (Royal Post from 0.8 to 1.2 to correct that bug, added some names).

As demesne probably won't be an issue, the org. province_improvement file should be ok..

Just a reminder..

/F
 
krispin said:
Originally Posted by Väinö I
2) No attacking heathens until Pope calls for the brave to take the cross.

This could work but since we are still limiting the attacks on pagan land there should not be such a rush against them, the muslims are much stronger and they should be able to defend themselfs pretty well. But I have to agree that for the roleplaying part we should try to avoid attacking heathens until the pop declare crusade.

Hmmm, re Roleplaying and play balance this is fine for those people some distance from the heathen but as brandenburg it would severly limit my expansion posibilities to christian lands ( only half my border) till the crusade is called... and ive no doubt historically ( ie roleplaying) should thew duke of Bburg desire to expand hed do it at th expense of the heathen not his fellow christians.. perhaps no DOw against heathens till crusades except for those with heathen borders? all other rules apply of course...

I don't think thats a good rule actually, I'll rather go with the others we already have instead. In my last game it took well over 50 years before the first crusade, giving 2 pagans/ 5 year that would give you the option to take 20 pagan provinces before we are allowed to make a singel move against them.

So we are all allowed to take 2 pagan provinces / 5 year and since you are bordering the heathens I see no problem roleplaywise that you are attacking them before the pope declare crusade since you are bordering them. Roleplaywise the rest of us should try to avoid crusading before the crusade is called upon but the rule is still there, you are allowed to take 2 provinces / year but I'll rather see us wait until crusade. There is one thing to send the army on a long crusade before the crusade is called upon and another thing to secure the heathens living next door in the way I see it :)
 
sinistral said:
I don't think thats a good rule actually, I'll rather go with the others we already have instead. In my last game it took well over 50 years before the first crusade, giving 2 pagans/ 5 year that would give you the option to take 20 pagan provinces before we are allowed to make a singel move against them.

So we are all allowed to take 2 pagan provinces / 5 year and since you are bordering the heathens I see no problem roleplaywise that you are attacking them before the pope declare crusade since you are bordering them. Roleplaywise the rest of us should try to avoid crusading before the crusade is called upon but the rule is still there, you are allowed to take 2 provinces / year but I'll rather see us wait until crusade. There is one thing to send the army on a long crusade before the crusade is called upon and another thing to secure the heathens living next door in the way I see it :)

happy to stay with the original rule... of course with bohemia and saxony both nearby it rather limits my expansion possiblities in anycase
 
According to initial speculations, the next game will start today by 19.00 CET.

Everyone who wants to join should appear to V-Net at least 5 minutes earlier. If you want to join, but suspect that your router/firewall will cause problems, post a message in this thread and we'll see if we can bug Lahatiel (our current host) to set up a test game for you.


I feel sorry for Freda though... We saved just in the middle of his war. Now that he's troops will lack the equipment, he will undoubtedly be overran by the 42 arabs that are still left from Foggias armies. Perhaps I should bring my host of (nearly) four hundred brave knights - clad in the purest shimmering chained leather and wielding so mighty shortswords that no ordinary man could possibly use them - to his assistance?
 
Should...

Should the bavarians still be willing to march north I could very likely use a hard against the Meklemburgers... unfortunately my knights dont have shimmering chainmail, nor that marvelous new technology short swords..
In fact my peasants are still trying to discover the wonders of the short bow...
:(
 
Of course there might be a problem

We might have to take out the Kingdom of Germany to free your troops from AI control... seems from my SP game at same difficulty level he keeps control for ages.. dunno if forever but a LONG time
 
The Duke of Upper Lorraine offers his service to Brandenburg, we have troops not very far from Meklemburg and are most willing to help to defeat the heathens.

We are also willing to help out Bavaria if she is forced to declare independence. We are not sure how this would work but Bavaria should know that she will not stand alone against the crasy warmongering German king. We hope that this will not be and that the king is soon finished with his war against the infidels of Saxony.