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unmerged(42723)

Field Marshal
Apr 6, 2005
3.564
1
This is just a small addition, it has five sprites for mech inf units. En detail (see preview pic) there are a US M3/5 halftrack, a Soviet ZIS-42, a German SdKfz 251 and the UK's universal carrier. The fifth is not on the pic, it's a generic mech identical to the US sprite (since these halftracks were widely used), just without the US markings.

edit: old version, so removed, please see my sig for recent versions
 
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DOWNLOADING. Looks great. Wouldn't hurt having a french mechanized sprite. :rolleyes:
 
Hmm, is there an overview about all sprites made by you somewhere, BeBro? If not, you should consider making a thread with links to all parts and link to it in your signature. :)
 
G'Kar said:
Hmm, is there an overview about all sprites made by you somewhere, BeBro? If not, you should consider making a thread with links to all parts and link to it in your signature. :)

Links to the files are in my sig (except to this new mech pack). But these are just the links to the dl locations, no previews there.....maybe I add those later :)
 
I like your style BeBro. You don't announce anything, your sprites are just suddenly there, like they ever were.

Great work by the way!
 
Akaki said:
Could you put all these great sprites into one .zip/.rar file? ^^
I think it's better if he keeps them separated. Should 'bugs' be found or if he prefer to change something in one of them ppl do not have to download the entire sprite pack to get the changes.

I have collected them all at modhoi so there's no need to wait for them at fileshare.

http://www.modhoi.com/download/INT_FGT01.zip
http://www.modhoi.com/download/Mech01.zip
http://www.modhoi.com/download/Ships01.zip
http://www.modhoi.com/download/Ships02.zip
http://www.modhoi.com/download/CAS_all.zip
 
Instant download after seeing the line-up. They look fantastic, but I haven't tried them out yet. 'Use all of your other stuff (well, at least as far as the stuff in your signature goes) by the way, and I love it. :D
 
Thx PackMan for swift "mirroring" :)

Re big spritepack, I'd rather avoid that - since it's still a work in process with new sprites coming over time I'd have either to wait with the _all_ sprite.zip/rar, or I would have to change it over and over again once new sprites are done to put them in, which both seems quite much additional (and IMO not really necessary) work to me.