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With my titanic 7-year work to achieve maximum Historicity/ Realism in Hoi
Kudos, Nick, kudos.

It is quite paradoxical that for 17 (!) years after Game realize nobody wanted to make correct USA, so this work had to be done by a Russian guy.
[...] from Russia with love!
*grin

In WW2-era 80% of all world's oil belongs to the Anglo-Saxons !
Typical Oil Concession Agreement provided that only 20% of extracted oil remains to the state where it was extracted.
If you really believe that Venezuelan oil belonged to Venezuela then you are a dreamer or Hoi-games-developer. :D

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Yes, but shouldn't the countries get at least a tiny bit of cash from the USA for the concessions?
Which, in a simplified way, could additionallly also symbolize some of the costs (wages, machines, transport) of oil exploration.
 
Yes, but shouldn't the countries get at least a tiny bit of cash from the USA for the concessions?
Which, in a simplified way, could additionallly also symbolize some of the costs (wages, machines, transport) of oil exploration.
Yes, of course, as I wrote - 20% of the extracted oil remains to the countries on whose land it was extracted.
I do not have exact information on the terms of all concessions, but as far as I was able to study this issue, the proportion of 80% to 20% can be taken as average and generally accepted at that time.
Therefore, Venezuela and others are left with 20% of their oil, which, respectively, they can sell on the market for money or supplies.
And this is their 20% profit from oil extraction from their land.

By the way, you can see at that screen there are also more complex schemes of concessions implemented, when a certain share of concessions was overbought by other majors - therefore, on the screenshot you can see such cases when a green (unbreakable) oil deal is not sold for free, but for some money (UK-USA/Netherl-USA/Rom-USA). These are cases of buying a share in someone else's concession. But this is very little money price, much lower than the true market price in game.

Only after the War and the fall of colonial systems, these countries managed to achieve better proportions of oil concessions such as 50% to 50%.
Before the WW2, only two countries in the world (not counting the colonial empires) fully owned their oil - USSR and Mexico.

###################################################################################

After sending 590 concession oil to USA and Britain (in ratio 70 to 30), 130 oil per day remains in Venezuela:

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I will donwload it and try it out in SP.
During my modding, I tested the US development from 1936 to 1941 even 6 times to achieve a good game balance and to find the most powerful development strategy.
And I got a lot of pleasure from all these SP tests!
The main thing is what aim to set - if you don't set an aim just to kill stupid AI-Japan (it's absolutely easy), but set a goal to find the most effective scheme for the development of the USA, as if an experienced human player is playing against you, then I love such "pre-MP-simulation" SP-tests even more than the MP games themselves. :D

Don't forget to post feedback and show what kind of USA you got in 1941! :)
 
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During my modding, I tested the US development from 1936 to 1941 even 6 times to achieve a good game balance and to find the most powerful development strategy.
And I got a lot of pleasure from all these SP tests!
The main thing is what aim to set - if you don't set an aim just to kill stupid AI-Japan (it's absolutely easy), but set a goal to find the most effective scheme for the development of the USA, as if an experienced human player is playing against you, then I love such "pre-MP-simulation" SP-tests even more than the MP games themselves. :D
I download and unzip the file into mods folder, and I won't recognize the mod. I run Darkest Hour v.1.05.1 clean installation. What am I doing wrong?
 
I download and unzip the file into mods folder, and I won't recognize the mod. I run Darkest Hour v.1.05.1 clean installation. What am I doing wrong?
It seems you do it right.

But do you want to say that after installing the Mod, you even can't select it in the Launcher?
Does, after installing, Mod existed there in Launcher's list ?
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I download and unzip the file into mods folder, and I won't recognize the mod. I run Darkest Hour v.1.05.1 clean installation. What am I doing wrong?
Sometimes WinZip, 7zip, and other similar programs create a folder within a folder. Check and see if the game files are in a double folder.
 
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Direct copying may have bugs and absurd moments, because there is relationship with Events and country files.
 
I keep running out pf resources as USA even after building nothing,
Glad to see you were able to install the mod after all difficulties. :D
Maybe you just need to cancel a few deals on the sale of resources to other countries? Or what do you mean as 'pf resources'
 
I have tested 2 hands-off games with Cuba 1936.
Both were CTD in 1941 or 1943, IIRC.

Hi, Nick, if you can please feel free to take a look for further improvement.
 
I have tested 2 hands-off games with Cuba 1936.
Both were CTD in 1941 or 1943, IIRC.

Hi, Nick, if you can please feel free to take a look for further improvement.
But why not Majors? :D
I concentrated my efforts mainly in Majors.

Perhaps, if I will have enough additional ideas of improving Historicity/Realism, I will add them.

Just the other day I received a wish - to implement the historical damage of Soviet aircraft at airfields when the Barbarossa event is triggered.
Therefore around 1500 Soviet aircraft must be destroyed by event commands. I like this idea.
 
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But why not Majors? :D
I concentrated my efforts mainly in Majors.

Perhaps, if I will have enough additional ideas of improving Historicity/Realism, I will add them.

Just the other day I received a wish - to implement the historical damage of Soviet aircraft at airfields when the Barbarossa event is triggered.
Therefore around 1000 Soviet aircraft must be destroyed by event commands. I like this idea.
The hands-off game is a good way to test how ai is going, also to test the stability.
CTD means there are some issues causing crashes.
 
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I noticed that the total war event for Germany has a non-legal picture. I played this mod as Soviet Union, Germany, UK and USA and it is the least buggy mod I've ever played. Thank you. And what's up with the underwater kingdom of poseidon or how it is called?
 
I noticed that the total war event for Germany has a non-legal picture. I played this mod as Soviet Union, Germany, UK and USA and it is the least buggy mod I've ever played. Thank you. And what's up with the underwater kingdom of poseidon or how it is called?

Illegal picture ? Well...in which country do you live? Just get rid of this...delete it...so that you do not end up in a prison or worse!
 
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No problem guys! :)
He just kindly warning me for any case to avoid any problems wich I already had in the past.
I noticed that the total war event for Germany has a non-legal picture.
Yeah, thanks! I really decided do not cenzured this documentary photography, because last year I accidentally heard the news that a new law was passed in Germany, according to which the publication of historical photographs of WW2 era, where, for natural historical reasons, may be present swastika, now is legal and not prosecuted. Now, as I understand it, such photos are considered as just historical documents, not as propaganda.

If someone is better versed in this issue, please correct me if I'm wrong.

Therefore, I continue to remove historical propaganda posters of the Third Reich from the legal version of the Mod (in my work, for the design of the Game Events, I use authentic national historical WW2 propaganda posters for all major countries, to create a deeper and more fan historical atmosphere in the game), but I do not censor ordinary documentary historical WW2 photographs.
 
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Any censoring is bad when it comes to historic things. Educate the people well in school and they can think for themselves. I am in favor of using authentic pictures / posters in games or other media about historic time periods.
 
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Any censoring is bad when it comes to historic things. [...] I am in favor of using authentic pictures / posters in games or other media about historic time periods.

Usually when it is about legal/illegal/censoring of showing swastika the reason is modern Germany: In Germany some of the obvious symbols of the Nazis got forbidden after the war... until and upto today. And it is not just a fine like for false parking, you may go to jail if you insist on showing eg swastika publicly. This law is also taken very seriously, so it is definetly not only on paper but actively enforced.

So if you want to sell your game within Germany you have to comply.

I am not sure wether you can call it "censoring" in Germany. The better term would be: suppression.

Educate the people well in school and they can think for themselves.
Mmh... yes, on the one hand.

But sometimes the outcome of education and intelligence can be different conclusions and radically different or antagonistic ideologies:

Dividing human kind into different sub species with extremely different rights (which may go upto not including the right to live) like the Nazi and many other racial ideologies is not necessary based on stupidity nor lack of education but on, well, they think they are superiour and want others for slaves etc.

There is no common ground with those who believe in equality and that all human beings should have the same rights.

The day you are weak and forget, the next day you may find yourself in the concentration camp waiting for the gas chamber. This is the reason why the swastika and other Nazi symbols are forbidden in Germany.