The whole point of the Soviet Union in 1964 is that it has the vast reserves of manpower and land from Asia - and that this can potentially result in a destabilized country that breaks up, a huge and powerful union, or a de-centralised state.
An event chain that will be at the whim of the player. Similar to the US Southern Rebellions event, just on a much larger scale.
@Zokan: Some good points. The 'all Afghan ministers' was an oops on my part that I obviously forgot to correct. IT was more of a way to go 'okay, ones that have Afghan ministers we have still to do'
Tannu Tuva is our special nation. Mongolia might get integrated into the Soviets, but Tannu Tuva is there for a reason, just not fully fleshed out yet.
Who would we put in place of Kennedy? We figured most US politicians would be forced to lean further right because of the ongoing war with the Soviets. That, and the fact that was the result of the HoI II election event for that year set. New election events will be put in the future to allow you to choose who you want
Id also like to ask: Combat and gameplay wise, what could be improved? Obviously we will be doing some stat adjustments, but is one side overpowered or underpowered more then it should be?
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