Hi guys,
Just started playing this mod, its great. One little issue i'm having is that the dragon/dragon egg events don't seem to be triggering.
I have GoT 0.7 and ck2 2.1.4. I've been playing a roberts rebellion game start and i'm 400 years in. I am a custom dynasty that is valyrian culture, rhllor faith and i hold dragonstone and north valyria. No dragon events have proc'd (for any character, not just mine) with the exception of when i changed the dragon_events.txt and instantly 3 eggs spawned. I'm not sure what exactly i did to have this happen sadly, but even when i change the 'mean time' value of the dragon egg event triggering right down to 1 month still nothing is happening. I've also tried removing all the other conditions for the dragon egg event and still nothing happens.
Just to make sure, editing event files and then reloading my save should update my game with the new values correct?
Also seeing as i'm so far in, the game has slowed down quite a bit, with the 'lag' slowdown does that affect how events are 'proc'ed. E.g can events not trigger that usually would if there is already too many things going on?
If anyone reading this is good at coding events, what could i insert into dragon_events to get some eggs spawning?
Would this work?
does every event need a id value to work? or is that only for events that prompt a window?
Thanks guys
Just started playing this mod, its great. One little issue i'm having is that the dragon/dragon egg events don't seem to be triggering.
I have GoT 0.7 and ck2 2.1.4. I've been playing a roberts rebellion game start and i'm 400 years in. I am a custom dynasty that is valyrian culture, rhllor faith and i hold dragonstone and north valyria. No dragon events have proc'd (for any character, not just mine) with the exception of when i changed the dragon_events.txt and instantly 3 eggs spawned. I'm not sure what exactly i did to have this happen sadly, but even when i change the 'mean time' value of the dragon egg event triggering right down to 1 month still nothing is happening. I've also tried removing all the other conditions for the dragon egg event and still nothing happens.
Just to make sure, editing event files and then reloading my save should update my game with the new values correct?
Also seeing as i'm so far in, the game has slowed down quite a bit, with the 'lag' slowdown does that affect how events are 'proc'ed. E.g can events not trigger that usually would if there is already too many things going on?
If anyone reading this is good at coding events, what could i insert into dragon_events to get some eggs spawning?
Would this work?
character_event = {
only_rulers = yes
trigger = {
prisoner = no
only_playable = yes
capable_only = yes
min_age = 16
}
immediate = {
add_trait = dragon_egg
set_global_flag = dragon_egg_1
}
}
only_rulers = yes
trigger = {
prisoner = no
only_playable = yes
capable_only = yes
min_age = 16
}
immediate = {
add_trait = dragon_egg
set_global_flag = dragon_egg_1
}
}
does every event need a id value to work? or is that only for events that prompt a window?
Thanks guys
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