Added RPG aspects:
A lot more quests, story is way more important
A lot more complex skill tree for heroes
Monsters that are impossible to beat limit where you can go in the beginning of the game (you still have enough space to explore and expand in an almost free way - only the borders are drawn by these armies) - because we don't want you to ruin future quests
Artifact Forging - more item sets
Different types of heroes carry different types of artifacs (only spellcasters=Sages can carry a staff and so on)
New features that add to the gameplay on the Campaign Map:
Dimplomacy
All locations are upgradable on the map - a lot of empire building!
We still hope you will like this new mix