want to mod game so the ai will never build nukes, still want them to obtain nuclear ships and power ect, just no bombs
assuming this is the only event that must be changed
how should i alter .... where do i add the 'trigger ai=no'
event = {
id = 8011
random = no
invention = yes
trigger = {
technology = 5540
NOT = {
is_tech_active = 7170
}
}
name = "EVT_8000_NAME"
desc = "EVT_8011_DESC"
picture = "scientist"
style = 0
action_a = {
name = "ACTIONNAME3201A" # OK
command = { type = activate which = 7170 } # Nuclear Waste Bomb
command = { type = activate which = 7180 } # Semi-Fission Bomb
command = { type = activate which = 7190 } # Fission Bomb
command = { type = activate which = 16010 } # Miniaturised Fission Bomb
command = { type = activate which = 16020 } # Fussion Bomb
}
}
assuming this is the only event that must be changed
how should i alter .... where do i add the 'trigger ai=no'
event = {
id = 8011
random = no
invention = yes
trigger = {
technology = 5540
NOT = {
is_tech_active = 7170
}
}
name = "EVT_8000_NAME"
desc = "EVT_8011_DESC"
picture = "scientist"
style = 0
action_a = {
name = "ACTIONNAME3201A" # OK
command = { type = activate which = 7170 } # Nuclear Waste Bomb
command = { type = activate which = 7180 } # Semi-Fission Bomb
command = { type = activate which = 7190 } # Fission Bomb
command = { type = activate which = 16010 } # Miniaturised Fission Bomb
command = { type = activate which = 16020 } # Fussion Bomb
}
}