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evil_m3nace

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Apr 15, 2025
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Hello,

Ive been playing 3.9.9.7 for a week now, and im still confused over what pop group do artisans and bureaucrats belong to. I dont know who designed systems centered entirely around 3 pop groups but appearently decided to also make a dozen sub classes and did not tell us under what pop group these sub classes fall into.

Solution: you have your fancy colored triangles for pop groups. Please use them on the tech that upgrades them or uses them like worker triangle on the energy tech.

Note: Also i have not yet in 200 hours seen tech unlocks for the food districts, i dont know why but ive been trying to win a game as the united earth and ive failed about 20 hours into each game because specific techs havent showed up and killed my economy.
 
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That's the beta right? Are you specifically wanting to try out a partially implemented and unbalanced mess?
Ive been playing 3.9.9.7 for a week now, and im still confused over what pop group do artisans and bureaucrats belong to. I dont know who designed systems centered entirely around 3 pop groups but appearently decided to also make a dozen sub classes and did not tell us under what pop group these sub classes fall into
Solution: you have your fancy colored triangles for pop groups. Please use them on the tech that upgrades them or uses them like worker triangle on the energy tech.
Those are specialists, the silver middle triangle, which should be in the tooltip. Sorry, I am not sure what subgroups you are talking about?
Note: Also i have not yet in 200 hours seen tech unlocks for the food districts, i dont know why but ive been trying to win a game as the united earth and ive failed about 20 hours into each game because specific techs havent showed up and killed my economy.
Very rarely, you might be very unlucky and not see basic techs show up for a long time.

It's also possible you've unlocked them as a research option and you need to scroll down?
 
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That's the beta right? Are you specifically wanting to try out a partially implemented and unbalanced mess?

Those are specialists, the silver middle triangle, which should be in the tooltip. Sorry, I am not sure what subgroups you are talking about?

Very rarely, you might be very unlucky and not see basic techs show up for a long time.

It's also possible you've unlocked them as a research option and you need to scroll down?
Mousing over tooltips that often dont show or give information that is out of date is a farce. Information of what tech works with specific groups should be immediately visible for people that dont have 1000 hours plus in the game.

Are you attempting to say skill issue with population groups after admitting bugs in a beta?
 
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Mousing over tooltips that often dont show or give information that is out of date is a farce. Information of what tech works with specific groups should be immediately visible for people that dont have 1000 hours plus in the game.

Are you attempting to say skill issue with population groups after admitting bugs in a beta?
So you mean, you want the oversight and information we already had, which was made way more opaque and less informative?
 
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Mousing over tooltips that often dont show or give information that is out of date is a farce. Information of what tech works with specific groups should be immediately visible for people that dont have 1000 hours plus in the game.

Are you attempting to say skill issue with population groups after admitting bugs in a beta?
No, I am saying the beta is in a horrible gamestate and was barely fit for testing until recently. Only some of the tooltips work, and that only in the last few updates.

Just making sure you're not playing it expecting a playable and fun experience. Because it's not.

My other confusion was just not understanding what you were referring to exactly.
 
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