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Rommel41

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May 22, 2004
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Three things...

So, I played the game when it first came out, straight from box to gaming wonderland, when I ran into several problems. Now, I know there is a patch (1.06) but I haven't dl it yet and I was wondering if the problems are still there or if anyone else has had them in past versions.

1a. Playing a 1936 scenario as Germany on moderate difficulty, I felt that I would have a fun go of it. Well, I did. However, I ended up doing it a very unrealistic way. I always enjoyed the prospect for turning the German Para Armies into the force it was envisioned as in 1940, so I built two armies with transports and all by 1941 (the year I planned to unleash them.) Thats when things really spiralled out of control. I became impatiente, waiting for my land armies to cross into another province for weeks at a time, chasing those 'lost' Soviet formations into Siberia, so I decided to cut them off with my para forces. Suprise, suprise! I found the my para armies could arrive on the scene, fight and win a battle, then occupy the province in a matter of hours. After which they could jump right back onto the planes and fly off to occupy a territory several hundred miles away. Only minor loss of supply and organization and I found I could occupy all the strategic locations of a country in a week and annex it before the first newspapers hit the street about the invasion itself. By 1944, with my paratroopers landing in the streets of Tokyo, I had grown tired of the game. There was no threat from the enemy. With a lightning attack by my now twelve division strong para force I could destroy an entire empire without my 220 land divisions even firing a shot. Are conquests by air still so easy? Or was I just the luckiest player in the game?

1b. Sometimes when I placed a para unit on a plane it goes on, but when I select the army it is still there, I try to selet the para unit from the list, but the game crashes. Is that still a problem? Has it happened to anyone else?


2. Same game as above. By 1943, with my para forces dominating the worlds far reaches and my ground forces driving for the Urals and China, I decided that the German Marines and SS forces should have a crack at the vaunted British Isles (the last free state in Europe.) The battle was quick and the enemy was overwhelmed by my 30 ground divisions and four air fleets. With my para force siezing the strategic provinces of the UK I decidedly annexed the last of the Commonwealth. To my suprise I checked supply and found that the entire British Home Island was unsupplied. I placed several transports in and around the island and evacuated all ground forces and air units. Still I had no supply. I waited a year and still had the problem. Is it just the way an occupied England functions? Did I do something wrong? Was it because it is the original Allied home territory?

3. The last issue is simple. When attacking an enemy force, it will sometimes be either totally destroyed or reduced to the point where it breaks and runs. However, it can take this force so long to flee that I have captured all the territory it could flee to, yet still it remains on the map, walking as if it is about to arrive, sometimes it does, sometimes it doesn't. Is it a graphics glitch? How can I destroy it if it runs away? Should I ignore it once I surround it with my own territoyr?
 
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1. The paradrop mechanics and costs have changed to make them much less powerful. I believe that crash was fixed a few patches ago too.

2. Supplies are traced from your capital so units in England will be unsupplied unless you create convoys carrying supplies to the island.

3. Retreats are faster and units entering enemy-controlled provinces are now slower so this generally doesn't happen any more. Some people feel it may have even gone too far.

Check the 'Latest patch is 1.06' thread in the support forum for a list of all changes in patches since 1.00.

In summary: definitely get the patch! :)
 
listen to jdrou! :)