Just a random thread about what were the flaws of such a unique game that probably costed its survival.
For me, it is the unbalance of Rome and tribes. Sure, Rome is supposed to be the rising hegemon but it overextends too quickly without consequences and has a unique modifier that made it a great threat, especially if you are in Greece where you are fighting to be free from the Macedonians and end up next door to Rome who conquered Epirus 15 years after the game started. With tribes, it is too boring and hard to get going especially with some Latin folk knocking at your chiefs door.
And the Call to Arms bug that instantly pops up and disappears, ending alliances and puts your country at risk.
For me, it is the unbalance of Rome and tribes. Sure, Rome is supposed to be the rising hegemon but it overextends too quickly without consequences and has a unique modifier that made it a great threat, especially if you are in Greece where you are fighting to be free from the Macedonians and end up next door to Rome who conquered Epirus 15 years after the game started. With tribes, it is too boring and hard to get going especially with some Latin folk knocking at your chiefs door.
And the Call to Arms bug that instantly pops up and disappears, ending alliances and puts your country at risk.
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