The frequent crashing issue I'd reported in this thread escalated to every 30 seconds - 5 minutes, but that's only the background to the current problem. I'd started getting in-game error messages about items not being found, which did not crash the game. These happened increasingly frequently, and then my system bluescreened, providing only the error message NTFS_FILE_SYSTEM. After restarting, all my save games were no longer in the file loader, though a search reveals that they are still in the save games folder on my computer.
This is the in-game error message, which I just got again:
This is the in-game error message, which I just got again:
Code:
Object reference not set to an instance of an object [System.NullReferenceException]
Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at NetInfo+Lane.CheckType (LaneType laneTypes, VehicleType vehicleTypes) [0x00000] in <filename unknown>:0
at NetSegment.GetClosestLane (Int32 refIndex, LaneType laneTypes, VehicleType vehicleTypes, System.Int32& laneIndex, System.UInt32& laneID) [0x00000] in <filename unknown>:0
at PathFind.ProcessItem (BufferItem item, UInt16 nodeID, .NetNode& node, Byte connectOffset, Boolean isMiddle) [0x00000] in <filename unknown>:0
at PathFind.PathFindImplementation (UInt32 unit, .PathUnit& data) [0x00000] in <filename unknown>:0
at PathFind.PathFindThread () [0x00000] in <filename unknown>:0
Last edited:
Upvote
0