I would like to know what offensive/defensive settings do you use in MP-games. As far as I know we can summarize the differences as follows (pls correct me if I missed something):
Max Offensive:
- bonus in moral (also apply to garrison troops)
- bonus for default-leader shock value
- malus while besieged *
[- malus for leader siege value (not working)]
Max Defensive:
- bonus for default-leader siege value
- bonus while besieged
So far I have always tried to max out offensive as I was of the opinion that field battles are the most important element in MP games. However, considering the boni of "max defenisve" for defensive and offensive siege activities I am not sure anymore…
*Max offensive has a negative impact when defending against a siege but it also makes it harder for the enemy to assault so I guess it evens out.
/dev
Max Offensive:
- bonus in moral (also apply to garrison troops)
- bonus for default-leader shock value
- malus while besieged *
[- malus for leader siege value (not working)]
Max Defensive:
- bonus for default-leader siege value
- bonus while besieged
So far I have always tried to max out offensive as I was of the opinion that field battles are the most important element in MP games. However, considering the boni of "max defenisve" for defensive and offensive siege activities I am not sure anymore…
*Max offensive has a negative impact when defending against a siege but it also makes it harder for the enemy to assault so I guess it evens out.
/dev
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