• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

ranbir

Captain
100 Badges
Aug 20, 2009
481
361
  • Crusader Kings II: Jade Dragon
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Stellaris: Apocalypse
  • Europa Universalis IV: Pre-order
  • Knights of Honor
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Leviathans Story Pack
  • King Arthur II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Cities in Motion 2
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Leviathan: Warships
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Stellaris: Megacorp
  • Cities: Skylines - Green Cities
  • Surviving Mars: First Colony Edition
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Humanoids Species Pack
So what I've always found annoying is the way my realm always ends up looking ugly. And by ugly I mean titles inheriting out of dejure and suddenly a duke from far away has earned himself a patch work of earldoms across the country. Hell, it is even a nuisance to see when vassals aren't appropriately with their dejure liege because of an unfortunate inheritance. So on one hand I'd like a rule/law to designate that inheritance can't leave dejure leige (if all dejure territory all within the same realm; otherwise the dejure state can be considered contested)

Right now the way to correct these de jure vassal imbalances is for me to manually, one by one, revoke vassals and regrant them to the appropriate liege lords. This is fine, except since I can only do this one by one it can get tedious and exhausting!

I'd like to suggest a decision event that allows me to reorganise what vassals (revoke/grant) in one big go. Like I'm ordering a big ass conference event to lay down some law. I want to be like, "Okay! all My earl of Wessex is granted all vassals under the wessex duchy and I revoke any vassals he has that belong to Northumberland, because they're going to the Duke of Northumberland!"

Whatever balancing issues is up for grabs, can cost a great deal of prestige, gold, hooks and deal with whatever opinion modifiers.
 
  • 1
Reactions:
Upvote 0
Sounds like something for mods. This is a core feature of the game, that vassals are getting unproportionally strong, outside it´s de-jure. Internal bordergode is a feature, a CK force of nature. AI nobles are marrying for claims and pressing them or murdering their way to them, whichever fits him best, inside the realms, to get ontop of eachother, to be able to successfully fight liege.

Solving this with a one buttonclick is so against what CK is about. And... What about vassal gameplay?
 
That would have to incur massive penalties or costs in order to be balanced, an equivalent of a few civil wars (in gold) and many title revocations (in prestige and opinion), also a lot of prerequisites, like high enough vassal opinion, and the highest crown authority. Also the vassals should have some kind of veto ability and maybe there should also be a risk of igniting a huge civil war.
 
Yeah which is why I consider it a once in a life time thing with a great deal of cost.

Sounds like something for mods. This is a core feature of the game, that vassals are getting unproportionally strong, outside it´s de-jure. Internal bordergode is a feature, a CK force of nature. AI nobles are marrying for claims and pressing them or murdering their way to them, whichever fits him best, inside the realms, to get ontop of eachother, to be able to successfully fight liege.

Solving this with a one buttonclick is so against what CK is about. And... What about vassal gameplay?

It's more to do with how when, yes a vassal of mine, say, gets two duchy titles but the earls are split and not correctly under the dejure duchy. I'd be literally giving a noble dejure vassals that they 'deserve' and revoke (with appropriate penalties) that don't. It is less of 'one click of a button' and more of being able to multi click several vassals at once to retract and grant to their appropriate dejure lords; with whatever costs/penalties that would normally incur if I were to do it one by one.

I've just done it manually in my game, reorganising my realm, I had hooks and a level of dread that allowed me to revoke and grant nearly a dozen vassals to my dukes, as well as grant NEW duchies.
 
Last edited: