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Dimon101

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Nov 3, 2010
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Hello great people who helped me on here before! Because of your very good help, i beat the map that caused me that problems before in the post "ANY STRATEGY TIPS FOR "THE GOLD OF CHOYOLT". Now this map is causing all kinds of trouble. I noticed if i build southish, the enemies paladines/elves are only interested in one thing: destroying my castle and it's defenses. So even if i build a guardtower, they will destroy it no matter what. So can i have some strategy tips for this map also? Thanks!
 
This one is a tough one, if I remember correctly (it's been a while since I played it) and it took me a few tries.

Build your buildings to the south east, as attacks come from the north and south west. Towers on your northern front will help drive off the rogues and elves, allowing you to focus the combat with the clerics and paladins. Use defense flags on towers along south west front to concentrate your heroes in that region. Wizard towers are especially handy as a well aimed chain lightning can take out low level clerics with ease so they don't keep the paladins alive.

After an attack wave is driven off, dismiss the defense flag so your heroes can go shopping and pay taxes. As usual, once your heroes are leveled up you can storm the enemy bases, starting with the cleric and paladin base as they are the bigger threat.

A note of caution: putting attack flags on clerics is a good way to get rogues and elves to take them down fast but be careful. If the cleric runs back home dismiss the flag so any of your heroes don't chase them back into their base and die.
 
While? Hasn't it just come out?
 
So this is the Battles of Ardania exp or the regular game?
 
Okay. I finished this one a while ago but I will try to help. The number one thing you have to do is play offensivly. If you push back your enemy kingdoms early you will have strong level heroes and (hopefully) more money. Once there, attack the lower kingdom first, and then the upper. Go for building elves first and then the temples. Also, your main units (main meaning inexpensive) should be all clerics, rangers, and rogues. If you can muster a couple warriors to that would hep. Also, building your kingdom south and putting up a bunch of defense towers with defense flags all around your kingdom is a good idea. What is a hero tower?
 
Thanks. This game is quite fun and your help is really appreciated. I wish someone would write a FAQ on a website since you are all so helpful with your tips. Im on the last map on the original game and am handling it like i did the imp boss in the previous map by building luring it away from my castle and using crown artifact. Beat it and now am playing other games made by paradox, including elf legacy and mount and blade...
 
I did the very opposite to justinrestivo. Quickly build up a strong defence against the enemies by building guard towers. Dwarven towers are amazing on that level, so build about 4 (no need to rush the last 2). Once you have a decent defence, start recruiting heroes (you should have one or two guilds early on, but you don't need to rush your hero production). I found the southern base to be easier to beat, so focus on that one first.
 
Ohhh. You mean the house of lords?