Welcome, Director, to your office. As you can see, the Directorate offices offer a pleasant view of the New Berlin skyline, a cafeteria boasting competitive prices and superior quality, several lounges dispersed throughout the topmost three floors of the building, as well as the Assembly Hall where the general assembly is held and from which important public announcements are made. Please note that your presence is expected at the opening of the Rheinmetall Orbital Yard later today.
The Game
Your task, should you choose to accept it, is to play the role of Director of the United Solarian Empire. The Directorate is the executive body of the Empire, and holds broad powers to set policy in spheres of industry, exploration, commerce, diplomacy, warfare and many other aspects of managing an imperial polity.
What this means in practice is that I will play the role of the Imperial Bureaucracy (that is, actually run the game), but will pause the game at year end and provide an end-of-year report, whenever an important decision has to be made, or when an important event occurs. At any of these junctures (or when I have to delay game progress due to unfortunate intrusions of real life commitments), the Paradoxians can set or alter policy and doctrine, which will then provide the guidelines for playing the next stretch of the game. Whenever a decision must be made, the Civil Service will have prepared one or more policy recommendations, and should not input be forthcoming from the Directorate, the Civil Service will simply implement their own recommendations.
Game setup
Starting Year: 2100
Empire Name: Solarian Empire
Empire Type: Conventional
Government type: Player Race
Starting population: 500 million
Starting shipyards: 1
Starting research facilities: 5
No missile bases (upgrading them is broken and sans upgrades they are pretty useless)
Swarm and Precursers on, Invaders off
Realistic and political promotions, training, maintenance and orbital motion all on
An Annotated Map of Known Space:
The map is updated on request and when the Civil Service produces new maps to supplement policy recommendations.
The Game
Your task, should you choose to accept it, is to play the role of Director of the United Solarian Empire. The Directorate is the executive body of the Empire, and holds broad powers to set policy in spheres of industry, exploration, commerce, diplomacy, warfare and many other aspects of managing an imperial polity.
What this means in practice is that I will play the role of the Imperial Bureaucracy (that is, actually run the game), but will pause the game at year end and provide an end-of-year report, whenever an important decision has to be made, or when an important event occurs. At any of these junctures (or when I have to delay game progress due to unfortunate intrusions of real life commitments), the Paradoxians can set or alter policy and doctrine, which will then provide the guidelines for playing the next stretch of the game. Whenever a decision must be made, the Civil Service will have prepared one or more policy recommendations, and should not input be forthcoming from the Directorate, the Civil Service will simply implement their own recommendations.
Game setup
Starting Year: 2100
Empire Name: Solarian Empire
Empire Type: Conventional
Government type: Player Race
Starting population: 500 million
Starting shipyards: 1
Starting research facilities: 5
No missile bases (upgrading them is broken and sans upgrades they are pretty useless)
Swarm and Precursers on, Invaders off
Realistic and political promotions, training, maintenance and orbital motion all on
An Annotated Map of Known Space:
The map is updated on request and when the Civil Service produces new maps to supplement policy recommendations.