Are the performance improvements supposed to be in the beta already? The pop system has been replaced, if that was the key bottleneck I would expect things to be better now, yet the days tick away ever more slowly in my beta games so far. Have others observed those performance improvements from removing pops yet?
Then again, I even tried playing on a huge galaxy with zero AI empires and just 1 planet owned but by the time the whole galaxy was explored the game's performance was already pretty terrible. With just the fallen empires and a few primitives on the map aside from me. So there is a good chance sth else is going on.
Whatever it is, I'm hoping the devs are on top of it. Performance is the make it or break deal in Stellaris and has been for a long time as far as I am concerned.
Then again, I even tried playing on a huge galaxy with zero AI empires and just 1 planet owned but by the time the whole galaxy was explored the game's performance was already pretty terrible. With just the fallen empires and a few primitives on the map aside from me. So there is a good chance sth else is going on.
Whatever it is, I'm hoping the devs are on top of it. Performance is the make it or break deal in Stellaris and has been for a long time as far as I am concerned.
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