So i've seen some pretty convincing posts about tanks being the wrath of god weapon of AoD, that will put any nation to it's knees. Well, let's test it shall we. I'll pick a country, build only tanks to use in attacks, and see how it goes.
Now for this game i think i'll choose the Soviet Union, as they always have troubles against germany being what they are. Especially now in AoD as Germany is horribly overpowered.
My goal will be nothing less than total world domination, no allies, no puppets no nothing.
First things first, setting the right kind of research to suit me on this AAR.
It will be naturally tank/brigade heavy, with only one spot reserved for infantry, and that's motorized research.
Next up is cutting out the useless part of the armed forces, and that means everything that's not tank, motorized inf or HQ. That's 116 divisions in total.
That might look like a lot, but i'll soon have dozens of tank divisions, so no fear. This also means, that as tanks take more time to build than infantry, i'll have to adjust my IC whoring accordingly. Only 2 or 3 series of factories so that i can manage to build enough interceptors and tanks to hold the gerries long enough, and start offensives when the time is right.
Winter war with Finland:
The initial battles are a massacre. The Finns are pushed aside in Joensuu, Kajaani and Petsamo. The battles are as fast now as they used to be in old Arma with regular infantry. None of the penalties seem to mean anything as the Soviet armor sweeps across the Finnish frontiers.
The Endgame:
I got the end of winterwar event in less than a week from beginning the war, and this is what it looks like a week later.
If the war against germany goes like this, i'll have nothing to worry about.
Now for this game i think i'll choose the Soviet Union, as they always have troubles against germany being what they are. Especially now in AoD as Germany is horribly overpowered.
My goal will be nothing less than total world domination, no allies, no puppets no nothing.
First things first, setting the right kind of research to suit me on this AAR.
It will be naturally tank/brigade heavy, with only one spot reserved for infantry, and that's motorized research.


Next up is cutting out the useless part of the armed forces, and that means everything that's not tank, motorized inf or HQ. That's 116 divisions in total.

That might look like a lot, but i'll soon have dozens of tank divisions, so no fear. This also means, that as tanks take more time to build than infantry, i'll have to adjust my IC whoring accordingly. Only 2 or 3 series of factories so that i can manage to build enough interceptors and tanks to hold the gerries long enough, and start offensives when the time is right.
Winter war with Finland:
The initial battles are a massacre. The Finns are pushed aside in Joensuu, Kajaani and Petsamo. The battles are as fast now as they used to be in old Arma with regular infantry. None of the penalties seem to mean anything as the Soviet armor sweeps across the Finnish frontiers.

The Endgame:

I got the end of winterwar event in less than a week from beginning the war, and this is what it looks like a week later.
If the war against germany goes like this, i'll have nothing to worry about.