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N3UTR0N

Major
11 Badges
Oct 12, 2017
554
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  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron 4: Arms Against Tyranny
I know there is a mod for HOI4 called millenium dawn, but honestly it seems like they dont bother to finish and flesh out their mod, everytime I enter it, It's always the same, It's messy and buggy, for like 2 years spanning.


I mean wouldn't it cool for PDX to have some sort of Modern day goverment simulator, you play as a political figure of a nation, or pehaps try to seige full control of the country.

It doesent need to be hardcore realistic, it should be like HoI4, simple to learn and play but hard to master.

Can you imagine what features this game can offer?
 
To be honest, a modern day setting would mean combining Victoria's ambitious economic / social simulation goal and HOI4's + EvW warfare simulation goal, and a top notch diplomatic/internal country management simulation to boot.

I don't see this happening any time soon.
 
Maybe something more akin to the democracy games? You know cities skylines but instead of a city you build up a country. Could be even set in different times in the 20th and 21st century with emphasis on economy, diplomacy and policy making instead of war.
 
There's the problem that to really capture the interesting trends of history, you need to know what those are. Cold War, we kinda get it, but after that...

Another issue is that one has to be REALLY careful about how they portray things. On the EU4 forums I've seen dozens and dozens of complaints about <poster's fatherland> being too weak or portrayed wrong regarding events that happened hundreds of years ago. Think about the amount of rage that'd happen were Pdox to portray something that those people actually remember.

Finally, games focusing on modern day policy easily become tools of propaganda, whether they intend to do so or not. Democracy 3, for instance, practically screams that high taxes, environmentalism, high public education spending and social welfare are the best way to solve the country's problems for everyone --- an opinion I don't really disagree with, but I neither would I argue for its objective correctness or the magnitude of the benefits portrayed.
 
I think it would be a little more like CK2, but instead of a noble at the head of dynasty, you're an oligarch at the head of an oil company or something. That's be fun - but that's just my slanted world view.
 
No established game company is going to make a strategy game set in the modern era, unless it's purely for comedy. It's too politically sensitive. Paradox wouldn't do it, Firaxis wouldn't do it, Slitherine/Matrix Games wouldn't do it.
 
But there is a mod in hearts of Iron 4 thats set on modern day, which is called Millenium dawn, I've seen no one complaining about political bias there, neither I did, I just played the mod. what only took me off from that mod is the unbalanced military power for majors, I mean Russian military is way too weak in that mod.


What I would love to see in a game set on modern day by paradox is a detailed cities and combat. Imagine that in that game you have satelite view, like you're seeing the world through the satelite camera from space, and you zoom in into the combat zone and see your troops fighting each other, and you able to command your troops like Real time strategy, just with the Grand strategy's option to freeze time like in hearts of Iron 4.
 
But there is a mod in hearts of Iron 4 thats set on modern day, which is called Millenium dawn, I've seen no one complaining about political bias there, neither I did, I just played the mod. what only took me off from that mod is the unbalanced military power for majors, I mean Russian military is way too weak in that mod.

Mods are by any measure small-time compared to an actual game published by an actual company.
 
A cool idea I've heard is being the head of some kind of political movement, a non-state actor which can build influence and maybe one day gain true power. Something a bit detached from the military side of things.
 
I believe Pdox has been on record as saying that they weren't interested in making one.
 
No established game company is going to make a strategy game set in the modern era, unless it's purely for comedy. It's too politically sensitive. Paradox wouldn't do it, Firaxis wouldn't do it, Slitherine/Matrix Games wouldn't do it.
Eversim did it. It's not exactly popular.
 
No established game company is going to make a strategy game set in the modern era, unless it's purely for comedy. It's too politically sensitive. Paradox wouldn't do it, Firaxis wouldn't do it, Slitherine/Matrix Games wouldn't do it.

Couldn't they get around that problem a bit by having the game start in the near future (say 2025) and pretending that none of our current political leaders are in charge any more?
 
Oh! Who would own Crimea, Tibet, Taiwan or how many Koreas would be around in 2025?
Who would win Russian and US president elections in 2024 and 2020 correspondently?
How would situation in Syria end?
I can continue. But "near future" is as bad as "now".
 
The elections are easy: Made up people (perhaps 2025 is a little too soon for that, maybe 2030 would be a bit better). As for other events, make a few "crazy" things happen to show that you are taking some artistic liberties and it is not necessarily meant to accurately reflect our world but also keep things similar enough so that it still feels like a modern day and not a fantasy game.
 
The elections are easy: Made up people (perhaps 2025 is a little too soon for that, maybe 2030 would be a bit better). As for other events, make a few "crazy" things happen to show that you are taking some artistic liberties and it is not necessarily meant to accurately reflect our world but also keep things similar enough so that it still feels like a modern day and not a fantasy game.
...and that's how you get a lot of political shitstorms.
 
Look, i hearts of Iron 4, communism/soviets is portrayed as something one of the bad guys, next to germany and fascists, yet no one is triggered by that for some reason. Why cant they just make it politicaly neutral?
 
Because Second World War was, like, 60 years ago. But still, we don't have a lot of things Nazi, Soviets or Allies actually done in-game.
 
Look, i hearts of Iron 4, communism/soviets is portrayed as something one of the bad guys, next to germany and fascists, yet no one is triggered by that for some reason. Why cant they just make it politicaly neutral?

If they were skilled enough to "just make it politically neutral" so it wouldn't offend many people they would probably use that skill to forge world peace, immortality and replicator technology. Being neutral isn't easy by a long shot. The world's too complex.

Further, I'd like it if you didn't use the term "trigger" frivolously.
 
Look, i hearts of Iron 4, communism/soviets is portrayed as something one of the bad guys, next to germany and fascists, yet no one is triggered by that for some reason.
Also, sorry, I forgot. Chinese government was offended. Something about cores or other things like this, or Tibet, can't recall details.