Hello all, this weeks patch have some changes to custom game and various balance tweaks.
# Added Difficulty setting as stand-alone option separated from the Level.
# Market Sell Revenue is modified relative to difficulty setting.
# Enemies don't attack ladders anymore. Instead they can walk through them to avoid abuse of ladders.
# Changed the wood/gold ratio from 1-1 to 2-1 meaning while farming you get 2 wood per gold.
# Dwarfs now put away their equipment when they sleep.
# Fixed a bug where some clipping happened if you built the large Graveyard window on a marble-wall.
# Fixed a bug where some lanterns didn't shine.
# Added the pipette to the first wooden chair and all fortifications
Update
# Fixed the bug where players could not access their DLC offline
//Thorwaldsson
# Added Difficulty setting as stand-alone option separated from the Level.
# Market Sell Revenue is modified relative to difficulty setting.
# Enemies don't attack ladders anymore. Instead they can walk through them to avoid abuse of ladders.
# Changed the wood/gold ratio from 1-1 to 2-1 meaning while farming you get 2 wood per gold.
# Dwarfs now put away their equipment when they sleep.
# Fixed a bug where some clipping happened if you built the large Graveyard window on a marble-wall.
# Fixed a bug where some lanterns didn't shine.
# Added the pipette to the first wooden chair and all fortifications
Update
# Fixed the bug where players could not access their DLC offline
//Thorwaldsson
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