I noticed that each subunit has its own damage modifiers and 'Raised from' information in the 'Show Subunits' panel. Does this mean it could be possible to add new modifiers to create a province/territory characteristic subunit?
I also really hope that conquered regions do not lose their characteristics. If there were a way to allow conquered regions to retain region-scale military traditional modifiers of the previous culture, that would be great.
Of course, pessimistically speaking, since version 2.0, it's no longer possible to freely form subunits at any location. Even with legions, subunits are created by randomly selecting territories. Additionally, levies on territories are also dynamically and randomly generated. The potential significance of the aforementioned local modifiers might not be substantial.
I also really hope that conquered regions do not lose their characteristics. If there were a way to allow conquered regions to retain region-scale military traditional modifiers of the previous culture, that would be great.
Of course, pessimistically speaking, since version 2.0, it's no longer possible to freely form subunits at any location. Even with legions, subunits are created by randomly selecting territories. Additionally, levies on territories are also dynamically and randomly generated. The potential significance of the aforementioned local modifiers might not be substantial.
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