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co_avanya

Community Manager at Colossal Order
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QA
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Colossal Order Dev
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Jan 4, 2021
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  • Colossal Order Staff
Hi everyone. We have another patch for you today with a bunch of gameplay fixes addressing the garbage issues and stray pets Mariina discussed in Monday's CO Word of the Week. We continue to investigate the issues you have reported, but we wanted to bring you these fixes right away.

Please note that existing garbage notifications in your current saves may not clear properly unless the building is rebuilt, however, new buildings and saves created after this patch shouldn't have this issue.

Bug fixes & improvements:
  • Balanced Garbage production and accumulation calculations
  • Fixed garbage truck accidentally adding garbage load when calculating garbage amount estimate for the path
  • Fixed garbage resource "Trade value" showing negative value in statistics
  • Balanced Incinerator Plant electricity output
  • Fixed various character clothing issues
  • Balanced stray pets in the city
  • Increased pathfind penalty for unsafe u-turns on highway
  • Fixed incorrect traffic lane-changing behavior when one or more lanes are merged to one from the left side
  • Balanced Water Consumption of multiple City Service buildings
  • Fixed wrong zoning grid offset when opposite side of pedestrian street, alley or gravel road has retaining wall. (This can cause some zoning issues that cannot be automatically fixed if this type of location is already zoned in a save)
  • Fixed cars signaling wrong side when leaving roundabout with left-hand traffic (Takes effect on existing saves only after touching roads near the roundabout with road tool)
  • Fixed parking fee policy available for subway stations even though they don't have parking spaces
  • Fixed an issue with randomization of radio ads per brand influence in a city
  • Fixed faulty unicode and non-alphanumerical characters support to Microsoft cloud saves
  • Fixes various occurrences of randomly bright windows on vehicles
  • Matched Transportation infoview stop legend colors to stop icon colors
  • Performance optimization to polygon area triangulation and validation
  • Fix for potential error: Inspector failed to parse HTTP data on connection
 
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Amazing job, thank you!
We can have at Game pass also this update yaaaaas!
Could we have landmark buildings also please!?
The Landmark Buildings and Tampere map are a reward for preordering the game and not available for players on Game Pass.

Thank you for this!

Could you maybe publish a list which shows what bugs are acknowledged and which are being worked on?
That would be a great thing to keep up with the process and progress.

Have a great day!
I'm afraid we don't have a public list, but the support forum shows you which reports are listed as "Confirmed", which means we have logged them and are investigating them based on their priority.

What does this even mean? I hope you are still looking into this... Getting U turns trough white lines crossing two highways, even when rebuilding it after the update and waiting. Traffic is a the main part of the game (at least for me), less stray pet and radio ad fixes and more AI/road improvements.
Pathfinding is based on various factors that add up to a "cost" which the game uses to pick the best option. We've increased the cost for illegal u-turns, so they should happen less, but if vehicles are unable to find a different route or alternate routes have a much higher "cost", then they will still make u-turns. If you're still seeing this happen a lot, please add your observations to one of the existing threads on the topic in the support forum. That's the best way for us to look into whether you're seeing expected behavior or something that needs to be tweaked.
 
My trash is getting picked up (going from red to green) but the trash icon still appears... Also demolished all trash facilities multiple times.
We're aware of some cases where the notification gets "stuck" despite garbage being picked up. For now, we recommend checking the garbage info view to determine if you're city is having issues with garbage not being picked up or if you just have some incorrect notifications.

I feel like deleting the actual buildings with built up trash (as opposed to the garbage collecting facilities) had more effect, but still getting fair build ups. Can we get confirmation on which to bulldoze?
The buildings with the stuck notifications would be the ones to bulldoze. If you're seeing stuck notifications on new buildings as well, then we recommend checking the garbage info view to determine which buildings are actually having trouble, while we're working on a fix for the notifications.
 
Oof, so does it actually still affect the building or is it just a stuck notification. Almost all my education buildings, airport, harbor, etc all have it as well, so that'll be kinda expensive and disruptive.
The notification icon is just stuck, the building is fine. We'll have a fix for the stuck icon in the next patch, but we wanted to get the fixes for garbage out last week, so your city's garbage problems would at least be handled, even if the notifications wouldn't be responsive.

Have you fixed 'Very Large Carpark'? I have left hand traffic yet the car park is for right hand traffic!View attachment 1047932
We're aware of this issue and looking into it, though I'm afraid we don't have an update on the situation yet.