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co_avanya

Community Manager at Colossal Order
Moderator
QA
Community Ambassador
Colossal Order Dev
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Jan 4, 2021
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  • Colossal Order Staff
Hi everyone. We have another patch for you today with a bunch of gameplay fixes addressing the garbage issues and stray pets Mariina discussed in Monday's CO Word of the Week. We continue to investigate the issues you have reported, but we wanted to bring you these fixes right away.

Please note that existing garbage notifications in your current saves may not clear properly unless the building is rebuilt, however, new buildings and saves created after this patch shouldn't have this issue.

Bug fixes & improvements:
  • Balanced Garbage production and accumulation calculations
  • Fixed garbage truck accidentally adding garbage load when calculating garbage amount estimate for the path
  • Fixed garbage resource "Trade value" showing negative value in statistics
  • Balanced Incinerator Plant electricity output
  • Fixed various character clothing issues
  • Balanced stray pets in the city
  • Increased pathfind penalty for unsafe u-turns on highway
  • Fixed incorrect traffic lane-changing behavior when one or more lanes are merged to one from the left side
  • Balanced Water Consumption of multiple City Service buildings
  • Fixed wrong zoning grid offset when opposite side of pedestrian street, alley or gravel road has retaining wall. (This can cause some zoning issues that cannot be automatically fixed if this type of location is already zoned in a save)
  • Fixed cars signaling wrong side when leaving roundabout with left-hand traffic (Takes effect on existing saves only after touching roads near the roundabout with road tool)
  • Fixed parking fee policy available for subway stations even though they don't have parking spaces
  • Fixed an issue with randomization of radio ads per brand influence in a city
  • Fixed faulty unicode and non-alphanumerical characters support to Microsoft cloud saves
  • Fixes various occurrences of randomly bright windows on vehicles
  • Matched Transportation infoview stop legend colors to stop icon colors
  • Performance optimization to polygon area triangulation and validation
  • Fix for potential error: Inspector failed to parse HTTP data on connection
 
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I am still getting a ton of High Rent and Not Enough Customers popups, even after 1.0.12... and no garbage errors. haha.
Which leads me to believe that I'm just doing this thing way wrong and I'm about to start getting garbage errors, too.
Thanks for getting it on the MS Store at release! Looking forward to proving to myself why I always played CS1 with unlimited money. HAHA
 
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All my trees are now featureless blobs, even after restarting, changing graphics settings from low to mid to high -- it looks awful and framerate is tanked.

I was previously running on High settings with a couple things disabled, and it looked fairly ok. Now it's busted.

So whatever changes were made are sure not good for me.
 
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No fix for export issues?
I think it is safe to say that since it wasn't listed a fix isn't included in this update.

So at this point you have a couple of choices:
1. It's clearly time to panic, they don't intend to actually fix anything. I wasted my money. Conspiracy I tell ya!

2. They're working on it or will once they get to it. Depends on how high in the triage list this could be. But once the bug is identified and a fix identified, implemented and tested. Then we will see it in an update.
 
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Thanks for the fast update. Had to rebalance my whole power network because of the fix with the incinerator :p

And pls fix the bloopy texture bug in the next update, the game looks awful with this :(
 
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