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Morpheus506

The Little Corporal
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Feb 22, 2003
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Any suggestions for future EU and IGC patches? Hopefully the patch-maker will read them, otherwise it will be a futile gesture, but oh well.

My Suggestion:
-Give the Siberian nations (Sibir, Astrakhan, Golden Horde, etc.) a little bit of colonial dynamism, to help non-Russian expansion in the Siberian corridor.
 
Even though I think that nothing will come out of this here's my ideas:

  • Restrict random events so that they don't show up every year.

  • Make it so that the whole world has not been colonized by 1600
  • Make more of a counter-balance so that world domination is alot harder. And I don't mean Bad Boy, that makes it easier when you have a big nation. Maybe like the support limit in EUII.
  • Make new tags (if that can be done)
  • Make certain events so that nations like the US break from England in the 1770's
  • And while we're at it, make it so nations will colonize their respective areas in the world instead of having an Italian or Dutch NA or a Mughal India.
  • Make it so Russia gets to the Siberian corridor and starts to colonize the area. To often, they only get money from Kazan and go no further.

More too but I'll leave it at that.
 
Morpheus, it is esy to add some colonial dynamism to the nations you speak of.

Go into the DB folder and open up the "trader" file in a text editor such as wordpad or notepad.

The reason I suggest trader is that is has less country entries than "colonists" and the effect is exactly the same in "trader" as in "colonists"

You should see a line of country abbreviations on the first line separated by semicolons. On the first line, at the end, simply add the country tag that you want to have dynamism followed by the semicolon.

Then go down to each time period and add the number of colonists you want to have. For example 300 would indicate 3 colonists per year, 400 means 4 colonists and so forth. A number such as 350 would only mean 3...the extra 50 is dropped unless the country you are adding has a tag in the "colonists" file, in which case the numbers are simply added.

The text for adding the countries should be pretty easy to follow. The trader and colonist files aren't difficult to change or understand.

When you're done, just save the file and bingo, you have colonial dynamism.

Here is an example:

This is a small sample trader.csv file

NUMBER OF COLONISTS PER YEAR DATABASE;;;;;;;;;;;;;;;;;;;;;;
PERIOD;MIN;NAT;ENG;SPA;END
1520;1;1;10;200;
1560;1;1;20;300;
1615;1;1;200;200;
1665;1;1;200;200;
1700;1;1;250;100;
1760;1;1;250;100;
1792;1;1;200;5;


If you want to give the Golden Horde colonial dynamism simply add the STE tag before END on the line with all the country tags. The finished line should look like this:

PERIOD;MIN;NAT;ENG;SPA;STE;END

Then, at the end of each time period, add the number of colonists you want followed by the semicolon. The year referenced is the ending year of the time period...so 1520 means the time frame 1492-1520, and so forth.

If I wanted ot give the golden Horde colonial dynamism of 8 colonists per year for the whole game, the correct text would look like this:

NUMBER OF COLONISTS PER YEAR DATABASE;;;;;;;;;;;;;;;;;;;;;;
PERIOD;MIN;NAT;ENG;SPA;STE;END
1520;1;1;10;200;800;
1560;1;1;20;300;800;
1615;1;1;200;200;800;
1665;1;1;200;200;800;
1700;1;1;250;100;800;
1760;1;1;250;100;800;
1792;1;1;200;5;800;

Hope this answers the question and since the IGC isn't likely to be updated, learning how to mod thing yyourself will make things a lot easier and more fun.

Stoney
 
Last edited:
Sometimes as Portugal however I would put 300 and actually get 15! colonial dynamism instead of 3. Does anyone know what I'm doing wrong?
 
Originally posted by Bocaj
Sometimes as Portugal however I would put 300 and actually get 15! colonial dynamism instead of 3. Does anyone know what I'm doing wrong?

15? Wow! Thats a lot of dynamism. I would check your trader.csv and colonist.csv files. When calculating dynamism, a combination of the two values will determine how much you get. If you had 200 in trader and 300 in colonists, you should get 500 or 5 colonists per year in the era you're in. If you're getting 15, you may have inadvertently added a zero in there somehwere or taken out a semicolon, thus combining the two values. If it was anything, I would suspect the latter.