Updated (below) as of October 11th, 2011
I am going to start a personal list of game faults I have noticed, or things I feel could be improved in hope that maybe the game developers read our input and implement fixes-improvements in future patches. I will hopefully continually update this list as I come across more, but I haven`t had much time to play the game yet.
-When I expose a plot to hurt the honor of those involved, or rather the plot founder I loose honor instead of the initiator. Perhaps more of a bug than anything....
-One cannot get more of a relationship bonus after sending more than one gift, more than one marriage etc...They should stack in my opinion. (After one marriage you cannot get any more good oppinion from a leader (or any father for that matter)....I figure the more marriages the better the relation no?)
-When you share a common enemy with another clan (vassals etc...) you should get at least a small relationship bonus.
-Many vassals continually ask for kokujin titles, which often leads to low respect and a rather tedious need to remember who you have promised the titles as to not piss them off...also if I promise two vassals the next title then one of them will loose respect for me, even if I am going to give him the next title after that one.
-When you are involved in a plot with someone (active or inactive) you should also get at least a little bit of a relation bonus with those involved....and perhaps more when it is actually activated. ESPECIALLY if you accept the plot from another....I mean in that case you are risking your own honor (you literally loose it) and much more...so why won´t the person that asked you to join at least think much better of you after that.
(Somebody commented, ¨if you get a relation bonus then the plot would no longer be a secret.¨.....How could it not be a secret? Think about it...if you are another ¨fueadal lord¨ and I ask you to join a rather risky plot of mine and you accept, and for that I think at least a little bit better of you how is it known that I had asked you and you accepted and therefore I think better of you? What you say makes no sense other than the fact that it`s not a secret in the ¨unrealistic game sense¨ or by that I mean to say when you mouse over the relation with me it will say + for accepting plot. Even if it said ¨for accepting plot¨ you still have no idea what plot was accepted.)
----------------New as of October 11th, 2011-------------------------------------------
-Allies should be able to attack together in a battles or sieges...(when you are both at war with a clan you should be able to attack together with them in the same proince.)
-Your attributes and somewhat relations (not nearly to the same degree though) seem to be dictated by nothing more than random events that just pop up. In a way this also includes honor etc...for example perhaps in denying a plot I should get honor...or loyalty to a diamyo, or lord after an extended period of time also gives me an honor bonus, in other words your actions more dictate your attributes, honor and such.
-The send me proper samurai is a bit ridiculious....even when I am not at war with anyone I get this message. Perhaps if I undersupply an army of one of my vassals and send him in to a battle where he is outnumbered etc something like this makes sense. (This also ties into the above comment.)
-It`s at times very difficult to declare war soley because of the honor requirments, especially in the begenning. This should be adjusted somehow, it really unbalances the game from the start because those clans that start at war with another don`t have to wait for so long to save up honor (and money really to buy honor...[money buys honor???]) This usually (but not always) leads to the same big clans that start at war in the begenning to be able to take more lands right away and also start more wars immediatly after (therefore taking even more land).
I am going to start a personal list of game faults I have noticed, or things I feel could be improved in hope that maybe the game developers read our input and implement fixes-improvements in future patches. I will hopefully continually update this list as I come across more, but I haven`t had much time to play the game yet.
-When I expose a plot to hurt the honor of those involved, or rather the plot founder I loose honor instead of the initiator. Perhaps more of a bug than anything....
-One cannot get more of a relationship bonus after sending more than one gift, more than one marriage etc...They should stack in my opinion. (After one marriage you cannot get any more good oppinion from a leader (or any father for that matter)....I figure the more marriages the better the relation no?)
-When you share a common enemy with another clan (vassals etc...) you should get at least a small relationship bonus.
-Many vassals continually ask for kokujin titles, which often leads to low respect and a rather tedious need to remember who you have promised the titles as to not piss them off...also if I promise two vassals the next title then one of them will loose respect for me, even if I am going to give him the next title after that one.
-When you are involved in a plot with someone (active or inactive) you should also get at least a little bit of a relation bonus with those involved....and perhaps more when it is actually activated. ESPECIALLY if you accept the plot from another....I mean in that case you are risking your own honor (you literally loose it) and much more...so why won´t the person that asked you to join at least think much better of you after that.
(Somebody commented, ¨if you get a relation bonus then the plot would no longer be a secret.¨.....How could it not be a secret? Think about it...if you are another ¨fueadal lord¨ and I ask you to join a rather risky plot of mine and you accept, and for that I think at least a little bit better of you how is it known that I had asked you and you accepted and therefore I think better of you? What you say makes no sense other than the fact that it`s not a secret in the ¨unrealistic game sense¨ or by that I mean to say when you mouse over the relation with me it will say + for accepting plot. Even if it said ¨for accepting plot¨ you still have no idea what plot was accepted.)
----------------New as of October 11th, 2011-------------------------------------------
-Allies should be able to attack together in a battles or sieges...(when you are both at war with a clan you should be able to attack together with them in the same proince.)
-Your attributes and somewhat relations (not nearly to the same degree though) seem to be dictated by nothing more than random events that just pop up. In a way this also includes honor etc...for example perhaps in denying a plot I should get honor...or loyalty to a diamyo, or lord after an extended period of time also gives me an honor bonus, in other words your actions more dictate your attributes, honor and such.
-The send me proper samurai is a bit ridiculious....even when I am not at war with anyone I get this message. Perhaps if I undersupply an army of one of my vassals and send him in to a battle where he is outnumbered etc something like this makes sense. (This also ties into the above comment.)
-It`s at times very difficult to declare war soley because of the honor requirments, especially in the begenning. This should be adjusted somehow, it really unbalances the game from the start because those clans that start at war with another don`t have to wait for so long to save up honor (and money really to buy honor...[money buys honor???]) This usually (but not always) leads to the same big clans that start at war in the begenning to be able to take more lands right away and also start more wars immediatly after (therefore taking even more land).
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