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Maybe the Vetrisians inferred the Vorsans's goals... they did wait until you took Galactic Nemesis to attack. They likely view the end goal of the Column of Silence as blasphemous. Unfortunately, their gods will not save them.

Congrats on killing the Khan before he became a problem. Only the Vorsans and their Column of Silence are allowed to become a great menace to the galaxy!

Was Ta-Se working for or a member of the Column of Silence?
 
I assume that Ta-Se was an independent researcher who stumbled onto a finding that the Column of Silence wanted for their own. They're working for them now, in any case. The in-game event that drove that entry was the completion of one of the Galactic Nemesis special projects.

In retrospect, I think I should've stayed away from the psionics tree. The Nemesis events are shroud themed, but the discoveries come in a way that don't imply that the civilization is already shroud-delving. It'd be interesting to see what a bunch of robots would've made out of the whole thing. But a psionic playthrough ultimately works well, too.

And yeah, we can probably consider the Vetrisian Watchers as having 'awakened' at least partially in the story, though not in the game. They tried a few times to punish/humilate/guide the Vorsans into following a different path, but ultimately failed.
 
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Current Year: 2400
Origin: Doomsday
Ethics: Fanatic Materialist & Militarist
Civics: Distinguished Admiralty, Police State & Technocracy
Traditions: Mercantile, Discovery, Supremacist, Psionics, Statecraft, Harmony & Subterfuge
Ascension Perks: Technological Ascendancy, One Vision, Mind over Matter, Galactic Force Projection, Arcology Project, Galactic Nemesis, Enigmatic Engineering & Galactic Wonders
Menace: Tier IV (Calamity) - 13,733

Tech Income: 9150
Unity Income: 2858 (2585 edict spending)
Alloy Income: 2029
Size: 2416

* war, war and even more war. If I'd understood how the Galactic Nemesis mechanics worked, I might have worked through a slower Menace progression. As things stand, I decided to go all in. The one thing I haven't done is complete the next Galactic Nemesis special project. That should unlock the Aetherophasic Engine since I've built up enough menace rating now.
* I made another effort to scrap the NEX population to prevent my empire from ballooning with robots when my psionic population are the efficient ones. Nothing I attempted worked, however. I could've attempted to turn off robotic workers altogether, but losing my existing population of robots (largely former NEX) would have been too big of a shock to my economy. I'm also not sure that a materialist ethic would've allowed for that. One more reason that I ought to have gone for a synthetic ascension run. As it is, my empire population is 46% NEX. I guess they get to destroy all the meat-life in the galaxy after all, just not the way they intended. My tech income went way up, but all the new robots and planets ballooned out the empire size to match it.
* one thing that's new to the game since the Machine Age expansion (I assume) is that I have a pretty solid nanite income now. My empire size is high so it isn't enough to run the Nanite Actuators edict, but I've filled up the rural Vetrisian worlds with Nanite Transmuter buildings to take care of my strategic resource needs.
* the Vetrisian and NEX wars were one thing, but I had to go into my war against the Cosmic Partnership with a plan. Step 1 is defending Terminal Egress and the L-cluster network. I have two fleets stationed within weapons range of the L-gate there and my starbase backing it up (although it is still being rebuilt after it was destroyed in an earlier Vetrisian war). The remaining six fleets fist struck at some critical locations and have now split up all over the galaxy, trying to take out the space presence of entire empires. There's a lot of mole whacking involved, of course.
* in the near term, I'm in a race to finish this subjugation war before the War in Heaven starts or the crisis hits. If I can do that in time, I'll plan to move to the last Menace tier and start the destruction of the galaxy. If the events start coming early in the late game, I'll have to see how things look then.
* for megastructures, I have two complete science nexus, a complete strategic coordination center, a ring world and partial progress on a dyson sphere and a matter decompressor. The ring world is coming in pretty late for an empire without exceptional pop growth. I'm planning to develop it out quickly and then start moving researchers from across the Column of Silence into the ring world jobs.
* war report at 2400 for the Cosmic Partnership war: I've lost 66 ships to 892 of theirs and have 11% occupation of their federation/vassal system.


Events during this period:
* 2383 - the Column of Silence declares war on the Vetrisian Watchers in retribution for the depredations of the elder race on the Pulcor sector. They inform the Galactic Community that the Watchers will never threaten the galaxy again.
* 2385 - the final world of the Vetrisian Watchers falls to the fleets of the Column of Silence. Fierce ground battles between the Column's psychic warriors and those of the Vetrisians break out across the system. As the fighting subsides, Vetrisian refugees fleeing from their conquered worlds report the wholesale slaughter of their population. The members of the Galactic Community that retained relations with the Column of Silence withdraw their embassies in protest.
* 2388 - signal intelligence from stations in the Shantarian Unity report that war has broken out between the Column of Silence and the NEX Destroyers. The NEX fleets are swiftly overrun and military experts analyzing the situation predict a swift victory. Although the end of the NEX threat is welcome, most conclude that war with the Column of Silence is inevitable.
* 2391 - the Column of Silence overruns the final world of the NEX Destroyers on the world of Matrix. A titanic explosion rips through the complex holding the final NEX core and the machine intelligence's command signal falls silent. Some researchers note a surge of data passed along the tail of the signal and some speculate that the NEX Core may have transmitted a final message to an unknown receiver. Efforts to decode the bundle of quantum data fail. Though the galaxy braces for a renewed onslaught of the robotic menace, none is forthcoming.
* 2394 - more nations join the Cosmic Partnership alliance forming in opposition to the threat posed by the Column of Silence, dividing the galaxy nearly in two. The Column of Silence proclaims a new war of subjugation against the Shantarian Unity, triggering a war between the Column of Silence and the majority of the Galactic Community.

Sector Highlight: I renamed my original L-gate, Proteema's Black Hole, because my last game with the Destiny of Pross had the same system. In this game, the black hole is known as Great Wolf. In addition to having the black hole, the sector is inside a nebula and has a permanent shield-negating storm raging inside its borders. I built out the starbase there as a backup line of defense against an intrusion through the L-gate network. At present, the Great Wolf system has a large pile of defensive platforms, all equipped with short and medium range lasers. No one has challenged the starbase because I've defended Terminal Egress well, but the starbase's military power rating is up to 156k, more than enough to sink most piecemeal fleets but not nearly enough to defend against a determined push. It'd be nice if I could remove all the dark matter deflectors doing nothing on it.

Attached pictures:
* a political view of the galaxy right before I declared war against the Cosmic Partnership. My color is white and theirs is light green, so their territory is formidable.
* a picture of the Great Wolf because you rarely get to see the black hole/storm combination together.
 

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RIP the Vetrisians.

Of course everyone hates the people who want to destroy the galaxy. One does have to wonder how the other empires know the Column of Silence's end goal right now, though.
 
Status update!

Things have gotten a bit crazy. I finished the special project for Galactic Nemesis and my Aethospheric Engine is in production now, preparing to tear the fabric of reality apart. Good times. That ended the as-yet ongoing Subjugation war I'd been in and started a crisis war with the galactic community. It also finally got me kicked out of that august body.

Then the Unbidden spawned, and they're roaming around with a pile of 600k fleets together with a 1.5m fleet. I've reconfigured and gathered my battle fleets together with some Menace Cruiser fleets that I put together in a hurry. The Menace Cruisers in particular have nothing but autocannons, so we ought to make short work of the enemy shields. I don't think I can engage until the Unbidden split up a bit more though.

A year after the Unbidden arrived, I got a machine rebellion and a bunch of my worlds in former NEX territory (plus a bit) rebelled. I can't say my economy is in shambles exactly, but it took a big hit and the war will be a distraction at a time I don't really need one.

I'm trying to hurry and get this one finished before the patch tomorrow, but I might have to manipulate my game version to keep this save file working.
 
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Current Year: 2420
Origin: Doomsday
Ethics: Fanatic Materialist & Militarist
Civics: Distinguished Admiralty, Police State & Technocracy
Traditions: Mercantile, Discovery, Supremacist, Psionics, Statecraft, Harmony & Subterfuge
Ascension Perks: Technological Ascendancy, One Vision, Mind over Matter, Galactic Force Projection, Arcology Project, Galactic Nemesis, Enigmatic Engineering & Galactic Wonders
Aetherophasic Engine Progress: stage II with 26,000 dark matter stored

Tech Income: 9221
Unity Income: 3355 (2012 edict spending)
Alloy Income: 1717
Empire Size: 1915

* there's some tweaks from the actual game state going on in this update. The Aetherophasic Engine is being built in the Column of Silence's empire capital system of Binor rather than in the system of their lost homeworld of Ki-Rithe. I thought that putting the engine in Ki-Rithe was far more poetic though. Also, the machine rebellion had a generic name like Silicon Absorbers (an assimilator machine intelligence) that I'm reflavoring here to the NEX Guardians.
* the process of putting my empire back together after the NEX rebellion seemed like too much of a pain. I retook a few systems that I cared about conventionally, but most of the current NEX holdings are being destroyed by my star eaters. The former palace worlds of the Vetrisian Watchers have already been destroyed. After the NEX are gone, I plan to turn the Mandasuran systems into black holes, followed by the remaining worlds held by the Shantarian Unity.
* my previous Subjugation war against the Shantarian Unity was short-circuited when I completed the Menace tier V special project. It's hard to tell exactly, but I think the game performed a forced Status Quo end to the subjugation war and started a new crisis war. Either way, I don't have a Shantarian Unity vassal and I'm not going to get one. They get to become black holes to feed the ambitions of my evil empire instead. I settled my old grudge with Anathurian TransStellar first.
* I devoted most of my fleets to ending the Unbidden crisis quickly, while keeping one on-station in Terminal Egress and one more fleet was devoted (along with the star eaters, which did a fine job of operating independently) to stomping out the NEX Guardians. The AI apparently loves to feed their fleets into Terminal Egress now and then, and there have at times been enormous piles of wreckage there for me to research.
* there will likely be a few wrinkles left before my Aetherophasic Engine is completed, but there shouldn't be any meaningful threats presented by the galaxy as it is. The Mandasuran Arbitrators have lost all their fleets and starbases, and the galactic community barely put up a fight even when I was ignoring them in favor of the Unbidden and NEX threats. I still ought to clean up the last few systems held by the Unbidden just in case those systems alone can draw their competitor invasions but it shouldn't be a problem.
* I'm also sending a fleet to go take over the Great Wound, since the dark matter income from that system should nicely supplement my current steady income and maybe save the galaxy a system or two before the Aetherophasic Engine is complete.
* empire development in lots of other areas is getting only minimal attention. Why spend lots of time gardening sectors when I'm trying to end the entire galaxy?

Events during this period:
* 2404 - the Mandasuran Arbitrators begin to take greater direct action in the galaxy, responding to the threat of the extensive wars raging across multiple sectors.
* 2406 - a Column of Silence defector reveals plans for the Aetherophasic Engine, a massive structure the Column of Silence is producing in the system of their former homeworld, Ki-Rithe. Recognizing the growing threat posed by the Vorsan nation, the galactic community expels the Column of Silence from the galactic community chambers. Within hours, the galactic community has declared the situation in Ki-Rithe a shared crisis. The remaining nations that stood by during the Vorsan war against the Cosmic Partnership join in declaring war against the pariah nation.
* 2408 - the galactic community watches in horror as the home star of Anathurian TransStellar collapses into a black hole. Multiple systems across the region suffer a similar fate in rapid succession, and blame is quickly laid at the feet of the Column of Silence.
* 2411 - a dimensional rift opens in the Wodriax system of the Dirian Star Authority, drawn by the dramatic release of energy that accompanies the destruction of entire systems at the hands of the Column of Silence. The Column's star eaters continue their ceaseless work in the face of the new galactic threat.
* 2412 - Column of Silence researchers detect a new variation of the NEX command signal originating from inside their own robotic control network. Within months, the former NEX drones rebel in widespread attacks across the Techus and Matrix sectors. In communications made to the galactic community, the rebelling NEX units claim that their programming represents an earlier stage of the NEX command core, and that their current actions are an attempt to defend the galaxy against the Column of Silence.
* 2413 - the bulk of the Column of Silence fleets engage the dimensional invader fleets four times in the Golz Laachax system before being forced to withdraw by continuing waves of Unbidden fleets.
* 2415 - moving through the wormhole in the Soteria system, the Column of Silence attacks the Unbidden dimensional rift directly and destroys the ethereal machinery holding the portal open. The rift seals, and the remaining invader fleets are cut off from their home dimension.
* 2418 - the Column of Silence identifies the Mandasuran Arbitrators as the last force in the galaxy that could pose a threat to their plans to tear apart the dimensional membrane separating them from the Shroud and declares war on them.

Attached Pictures:
* a broad view of the galaxy at 2420, including the several holes created by my star eaters.
* showing off the Column of Silence's war council. I went out of my way to replace most of the council leaders during the midgame to make sure they wouldn't be dying off from old age in the early late game. Four of the council leaders have the Genius Armorer trait, which for the corvettes is supplying just over half their shields and about a third of their armor. My ships are all getting +320 starting experience from council traits and +500 experience from Lord High Admiral as well.
 

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The Column of Silence does not tolerate rivals. The Unbidden can find other dimensions to invade.

Editing things for narrative reasons is always fine.

Who first received the information about the Engine from that defector? Also, how much did the defector know about the project?
 
Current Year: 2451 (economic data dated as of 2440)
Origin: Doomsday
Ethics: Fanatic Materialist & Militarist
Civics: Distinguished Admiralty, Police State & Technocracy
Traditions: Mercantile, Discovery, Supremacist, Psionics, Statecraft, Harmony & Subterfuge
Ascension Perks: Technological Ascendancy, One Vision, Mind over Matter, Galactic Force Projection, Arcology Project, Galactic Nemesis, Enigmatic Engineering & Galactic Wonders

Tech Income: 11,004
Unity Income: 2233 (4072 edict spending)
Alloy Income: 2217
Empire Size: 2305

* I made it through the patch period! Yay!
* Apparently the Unbidden weren't enough of a Crisis for the Menjetian Directors to declare themselves Guardians of the Galaxy. But the Column of Silence sure was! (To be fair, they were right)
* I briefly considered just ignoring the shroud beasts on their second appearance. They really don't disrupt very much and all I had to do was wait for the Aetherophasic Engine megastructure to finish building. By that time, the rest of the galaxy had been pacified (except for a few fallen empires and a machine rebellion that never decalred war on me).
* amusingly, the Menjetian Director main fleets were in my territory when they declared war on me. They went missing after the war declaration and must have been MIA for the earliest stages of the war. They did eventually get to fight, but it prevented them from roaming around and forcing me to chase them down.
* the Menjetian Directors did have a major success though. After some fighting, their remaining fleets appeared in their final system when my star eater was busy trying to put an end to their civilization. Fallen empire fleets in decent order are way too much for an unsupported star eater to handle, and I was forced into a retreat which...destroyed the star eater. Basically I got really unlucky. That pushed back my dark matter production substantially and prevented the Column of Silence from completing the Aetherophasic Engine for several years.
* I finally picked up psi shields from the Shroud gacha in 2442 or so, long past when it would have helped.
* I might not play one right away, but this game left me wanting to make an empire that will actually cultivate itself properly. As my empire size ballooned and got out of hand, I stopped caring about the details. Some of my early game planets never got developed properly due to the population control curve (too many NEX).

Events during this period:
* 2421 - the last Unbidden outpost is destroyed by Column of Silence fleets
* 2421 - the Menjetian Directors declare themselves the Guardians of the Galaxy
* 2422 - the final system of the Mandasuran Arbitrators falls to the Column of Silence star eaters, marking the complete fall of a second elder civilization.
* 2427 - shroud beasts tear through the Great Veil separating the material plane from the Shroud and begin attacking in systems across the galaxy
* 2428 - the Menjetian Directors declare war on the Column of Silence, determined to put an end to the Aetherophasic Engine and the Vorsan plans to destroy all known civilization
* 2431 - the Menjetian Directors destroy a star eater as it was charging its weapon to destroy the last planet remaining in their empire
* 2432 - the final system of the Menjetian Directors is destroyed by a Column of Silence star eater, proving the futility of further resistance
* 2446 - a psionic pulse ripples throughout the galaxy as the Aetherophasic Engine continues to open a hole in the Great Veil. Psionically gifted individuals throughout the galaxy collapse in agony as the pulse passes and a small percentage of them die from the inflicted trauma. The Column of Silence predicted this possibility, however, and taught their psychics techniques to ward off the leak of energy from the Shroud.
* 2447 - another wave of psychic beasts enter the material plane, frenzied by the leakage of the material plane into the Shroud. The Column of Silence dispatches fleets to slay the creatures.
* 2451 - the Column of Silence completes the Aetherophasic Engine and activate the device. As the tear in the Great Veil expands to consume the entire galaxy, the Vorsan people and their allies enact a ritual to transfer their physical forms into the expanding bubble of Enhanced Shroud reality. The spreading wave of sundered potentiality set off by the Aetherophasic Engine lasts for less than a minute before the laws of reality reassert themselves and collapse the Enhanced Shroud. The galaxy lies in ruins, having been consumed by the brief overlay of the Shroud and physical space. As utter silence consumes the galactic remnant, the Beholder transfers itself into the Ki-Rithe system and orbits above the long-sundered remains of At-Takal.

Attached picture: the former site of the Mandasuran Arbitrators and the majority of the Pouz-Jok Consciousness worlds. I was only targeting inhabited systems with my star eaters and the area in the middle of the picture was thick with them.
 

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About the defector: the real answer is that I didn't put any thought into it beyond wanting some explanation for how the rest of the galaxy knew to declare a crisis war on the Column of Silence. If we're going to flesh out the explanation though, I'd imagine it to be a Beldross. The Column of Silence had a lot of their population since they took over the Beldross home systems for their own back in the 2200s. They recognized that the Column's plans would result in the destruction of the rest of their people (the Beldross still had a small rump nation that the Vorsan Republic never finished off) and managed to throw off the psychic manipulations of the Column of Silence security operatives. Spies from the Mandasuran Arbitrators had begun an infiltration of the internal security networks of the Column of Silence and received the security alert ordering the arrest of the defector. Their rescue operation turned into a firefight that leveled an entire industrial block on Mirzam II. Ultimately, the Mandasuran operatives outfitted the defector with a psychic doppler, allowing the defector to give a false Shroud signature which allowed them to slip through the Column of Silence security net.

Although the Mandasuran Arbitrators obtained intelligence on the Column of Silence plans and transmitted them to the galactic community, ultimately they declined to take direct action themselves and failed to join the crisis war at its onset. Fourteen years later, the Column of Silence fleets punched through their defensive perimeter and began the elimination of the elder race.
 
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The Menjetians realized that the Column of Silence was a threat far too late. All they could do was inflict a setback on the Column of Silence's goals.

RIP the galaxy and congrats on your success. Could anyone have escaped from the disaster (lore-wise - I don't think there are any survivors in the game)?

Did anyone that didn't belong to the Column of Silence take advantage of the destruction of the barrier between the Shroud and reality to become divine beings themselves?
 
The Menjetians realized that the Column of Silence was a threat far too late. All they could do was inflict a setback on the Column of Silence's goals.

RIP the galaxy and congrats on your success. Could anyone have escaped from the disaster (lore-wise - I don't think there are any survivors in the game)?

Did anyone that didn't belong to the Column of Silence take advantage of the destruction of the barrier between the Shroud and reality to become divine beings themselves?
It took me a while to get around to my next game, but I now have an answer, at least to the question about whether there were any survivors. My next playthrough for the Cerevi Refuge is utilizing a Galactic Doorstep campaign to detail the escape of a portion of one species. See: https://forum.paradoxplaza.com/forum/threads/play-notes-the-cerevi-refuge.1699248/