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TorbiernScruggs

Recruit
May 25, 2025
5
0
Hey, everybody.
I'm a newbie and this is my about my 3rd run in the game. I've reached the religion reform and now I'm choosing which tenets to put. I like the communion tenet, but I don't quite understand how it works.

1.Can vassals pay me if they have sinful traits or only if they have traits that are considered a crime in my religion? Because in the “criminal doctrines” I have male adultery allowed, witchcraft is a virtue (cannibalism is also a virtue) and I also want to make deviancy acceptable. Did this because my ruler is a cannibal, a witch, regularly uses seduction to breed bastards and I'd like the deviant trait to further reduce stress. And besides, banning deviancy while cannibalism and witchcraft are allowed seems pretty hypocritical on the part of roleplaying to me.

The crimes in my religion are Same-sex relations, Female adultery, Dynastic Kinslayer. So I'm wondering if I can get money from vassals who just have sinful traits. For example my religion is Slavic Paganism, there sins are Shyness, Deceitful, Arbitrary. Will vassals with these sins send me money? Or not?

Or should I take another religious tenet instead of communion?

2.And another question, if I have the doctrine Dynastic Kinslayer killing a close relative will be considered a crime? Because I saw here a topic on the forum that a man put this doctrine and he criminals only those who killed a “member of the dynasty”, and those who killed a close relative become shunned and they can not be arrested without increasing tyranny. Here's the text, I can't paste the link because the spam filter won't let it through:

"So in my current ironman mode game, I created a heresy of Insular Christianity. I chose dynastic kinslaying as a criminal doctrine. It says dynastic kinslaying or worse is considered criminal in the description of the doctrine. However, familial kinslaying is being treated as shunned instead of criminal, and I cannot arrest that person without tyranny penalties. The whole reason I chose that doctrine is so ANY kinslaying would be considered criminal, but the game isn't treating it that way. Broken."


Because I thought this doctrine forbids killing all relatives including dynasty members.

For the record Im using an online translator if the text is unclear. Thank you for your attention.
 
Kinslaying tier(close family/dynasty) and severity(shunned/criminal) are two separated doctrines.

3rd run and ironman. Why? Play with normal regular saves and test things out. Especially considering how buggy the game currently are.
 
Kinslaying tier(close family/dynasty) and severity(shunned/criminal) are two separated doctrines.

3rd run and ironman. Why? Play with normal regular saves and test things out. Especially considering how buggy the game currently are.
Im not playing Iron Man, it was a quote from another person who had encountered this situation. And about kinslayer - I'll test it myself I think, I'm more interested in the issue with communion, how it works. I just have everything going very well, I do not want to ruin the reformation of religion to then replay.
 
The communion modifier doesn’t work if the head of faith isn’t theocratic. And you also can’t request yourself to excommunicate a third person, and of course, you can’t excommunicate yourself either. Moreover, no other government can emulate the wealth of the Papacy — they simply earn more gold from the title, not because disgruntled clerics pay the pope what they don’t pay you. You can create a world with another faith and place a neo-pope in Rome — it doesn’t matter; if he doesn’t hold the Papacy title, he’ll be poor, even if the religion follows the same principles.
 
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The communion modifier doesn’t work if the head of faith isn’t theocratic. And you also can’t request yourself to excommunicate a third person, and of course, you can’t excommunicate yourself either. Moreover, no other government can emulate the wealth of the Papacy — they simply earn more gold from the title, not because disgruntled clerics pay the pope what they don’t pay you. You can create a world with another faith and place a neo-pope in Rome — it doesn’t matter; if he doesn’t hold the Papacy title, he’ll be poor, even if the religion follows the same principles.
I understand that. I'm going to become the Head of Faith. I've already done this in one of my runs, and it worked well. But now I've decriminalized several doctrines, and I want to know — will I still get the money?


I mean, do vassals pay for having sinful traits like Shy or Arbitrary under my current religion? Or do they only pay if they've committed something that my religion considers an actual crime, like same-sex relations, for example?


That's the point of my question in the first place.
 
The communion modifier doesn’t work if the head of faith isn’t theocratic. And you also can’t request yourself to excommunicate a third person, and of course, you can’t excommunicate yourself either. Moreover, no other government can emulate the wealth of the Papacy — they simply earn more gold from the title, not because disgruntled clerics pay the pope what they don’t pay you. You can create a world with another faith and place a neo-pope in Rome — it doesn’t matter; if he doesn’t hold the Papacy title, he’ll be poor, even if the religion follows the same principles.
Also, I didn't mean excommunication — I meant when a vassal asks to be forgiven for their sins and pays me money for it.


I had this happen in one of my previous runs, and it worked well — I got a lot of pop-ups where vassals offered me money. On average, it was about 100 gold per offer.
 
Also, I didn't mean excommunication — I meant when a vassal asks to be forgiven for their sins and pays me money for it.


I had this happen in one of my previous runs, and it worked well — I got a lot of pop-ups where vassals offered me money. On average, it was about 100 gold per offer.
Even without alot of sins, people will stay try to pay an indulgence for the piety boost
 
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