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I've recently started playing this game and I'm overwhelmed by how good it is on 2.0!

The things it does right? Those are things that I wish CK3 or in some cases even Vic3 would adapt. It's a real shame it ended like it did, its potential wasted.

Since every voice may count, let me say that I also want development to resume.
 
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Steam reviews have finally reached 60% positive.
We must take also into consideration all those negative reviews steaming from the fact that the game's development has been discontinued.
Probably would put the game ahead of Vic 3 (latest Pdx GSG launch) that currently has a rating of 66%.

Although I would reeeally like to see development restarting it seems highly unlikely at the time.
 
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Although I would reeeally like to see development restarting it seems highly unlikely at the time.
They would do it if enough people started buying and playing the game. Reviews are just one piece of several here.

The core of the question is how to make many people buy the game, when they didn't until now? Doesn't seem likely currently, we don't have any outside stimulus to cause an increase in demand.

Maybe if some show about Rome suddenly appeared and got very popular? Or some other major event fueling the demand for games set in Roman times? But given that HBO's Rome isn't that old, and was cut short in favor of Game of Thrones... I don't see them picking up where they left. That, and well, the actor for Titus Pullo died recently, a shame really. The show wouldn't be the same without him.

Other than perhaps Epic gifting away the game, there is not much on the table currenty. Sucks. Great game, got off to a bad start and now it's dead. Life can be unfair like that.
 
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Steam reviews have finally reached 60% positive.
We must take also into consideration all those negative reviews steaming from the fact that the game's development has been discontinued.
Probably would put the game ahead of Vic 3 (latest Pdx GSG launch) that currently has a rating of 66%.

Although I would reeeally like to see development restarting it seems highly unlikely at the time.
Note that it's not just 60% positive, it's 60% positive on overall reviews with 74% positive on recent reviews (i.e. the 70 reviews from this past month).
 
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For those without twitter:
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I think that the problem is that we're basically at an impasse. Paradox doesn't want to restart development without a large enough playerbase while the former playerbase has no interest in playing a game without development. If there is to be any hope for I:R then this impasse needs to be somehow broken.
 
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I think that the problem is that we're basically at an impasse. Paradox doesn't want to restart development without a large enough playerbase while the former playerbase has no interest in playing a game without development. If there is to be any hope for I:R then this impasse needs to be somehow broken.
Given that the recent negative reviews center on unaddressed issues or how important Invictus is for their experience, I'd agree there.
 
Well, lets do our best to ramp the numbers up on Saturday then. If a mark can be made, maybe something will happen.

Even if that is just finishing off the 2.04 patch which would be nice if it was completely done anyway.
 
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How is the concurrent players number calculated? Everyone who plays at some point during a day added together, simultaneous players during some pre-determined moment of time (eg 12:00 GMT), most simultaneous players during any moment of time within a day, something else?
 
How is the concurrent players number calculated? Everyone who plays at some point during a day added together, simultaneous players during some pre-determined moment of time (eg 12:00 GMT), most simultaneous players during any moment of time within a day, something else?
SteamDB calculates 24h peak players metric in its website.

Multiply that number per a factor to account other platforms than steam and you get a fair approximation.

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I think that the problem is that we're basically at an impasse. Paradox doesn't want to restart development without a large enough playerbase while the former playerbase has no interest in playing a game without development. If there is to be any hope for I:R then this impasse needs to be somehow broken.
Do not be mistaken. The fault of the wrong number of players playing the games lies not with the players, but rather with the paradox. Honestly, when it came out, the game was bad and it's all the paradox's fault. Even efforts to restore the game haven't been enough to bring players back. Paradox in preferring to bury the games (thanks COVID) than to give ourselves the means to really work on the games. Putting the weight of stopping the games solely on the lack of players and a lie. At the same time they did not have the courage to make it official that the game is dead and the update that was supposed to close the game is also dead. I believe that we should no longer expect anything paradoxical from this game and I no longer even have hope that they will do anything other than yet another HOI, EU or CK.
 
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We tried boys.

Unfortunately most people that own Imperator Rome NEVER played again after the first patch.

ask around and people will say "that terrible rome game with all the mana?"

I think the only way to bring this back is youtubers doing consistent low burn videos on the game. Kind of Vic2 style.

The game needs new eyes. And those eyes just aren't there.