Anyone knows why the game got abandoned?
Low player base
- 4
- 2
Anyone knows why the game got abandoned?
they tried to bring modern concepts on a antique game. For example the elections for Rome is 5 years, which is totally immersion breaking, besides the lack of a basic Cursus honorumAnyone knows why the game got abandoned?
They would do it if enough people started buying and playing the game. Reviews are just one piece of several here.Although I would reeeally like to see development restarting it seems highly unlikely at the time.
Note that it's not just 60% positive, it's 60% positive on overall reviews with 74% positive on recent reviews (i.e. the 70 reviews from this past month).Steam reviews have finally reached 60% positive.
We must take also into consideration all those negative reviews steaming from the fact that the game's development has been discontinued.
Probably would put the game ahead of Vic 3 (latest Pdx GSG launch) that currently has a rating of 66%.
Although I would reeeally like to see development restarting it seems highly unlikely at the time.
Given that the recent negative reviews center on unaddressed issues or how important Invictus is for their experience, I'd agree there.I think that the problem is that we're basically at an impasse. Paradox doesn't want to restart development without a large enough playerbase while the former playerbase has no interest in playing a game without development. If there is to be any hope for I:R then this impasse needs to be somehow broken.
SteamDB calculates 24h peak players metric in its website.How is the concurrent players number calculated? Everyone who plays at some point during a day added together, simultaneous players during some pre-determined moment of time (eg 12:00 GMT), most simultaneous players during any moment of time within a day, something else?
Do not be mistaken. The fault of the wrong number of players playing the games lies not with the players, but rather with the paradox. Honestly, when it came out, the game was bad and it's all the paradox's fault. Even efforts to restore the game haven't been enough to bring players back. Paradox in preferring to bury the games (thanks COVID) than to give ourselves the means to really work on the games. Putting the weight of stopping the games solely on the lack of players and a lie. At the same time they did not have the courage to make it official that the game is dead and the update that was supposed to close the game is also dead. I believe that we should no longer expect anything paradoxical from this game and I no longer even have hope that they will do anything other than yet another HOI, EU or CK.I think that the problem is that we're basically at an impasse. Paradox doesn't want to restart development without a large enough playerbase while the former playerbase has no interest in playing a game without development. If there is to be any hope for I:R then this impasse needs to be somehow broken.