I have looked through the entire modding forum as well as the tech support forum and also tried the EU3 modding forum but I couldn't find anything that has helped me thus far. Hopefully someone can push me in the right direction!
I have created a mod that takes place in another part of the world from Rome and as such I am not using any of the default provinces, countries, or characters. I can load the game without any issue and my map is displayed correctly along with my created provinces, countries, and their leaders. However, when I select my country and attempt to start the game, the program crashes during "Adapting History". I can start a game with Vanilla VV 2.2 without a problem, so my install seems OK.
My .mod file contains the following:
I have gone through every file to make sure that I am not referencing any items that no longer exist and I have made sure to update the localisation files as needed.
The game.log file contains only the following:
I also experienced the crash before I modified the start dates, so I do not believe that to be the issue.
Some notes about my mod currently:
Could any of the above be causing my crash? I am more than happy to provide more info if it would help, just let me know what you need.
Thanks!
I have created a mod that takes place in another part of the world from Rome and as such I am not using any of the default provinces, countries, or characters. I can load the game without any issue and my map is displayed correctly along with my created provinces, countries, and their leaders. However, when I select my country and attempt to start the game, the program crashes during "Adapting History". I can start a game with Vanilla VV 2.2 without a problem, so my install seems OK.
My .mod file contains the following:
name = "RTK"
replace = "common"
replace = "decisions"
replace = "events"
replace = "history"
replace = "missions"
extend = "map"
extend = "localisation"
extend = "gfx"
replace = "common"
replace = "decisions"
replace = "events"
replace = "history"
replace = "missions"
extend = "map"
extend = "localisation"
extend = "gfx"
I have gone through every file to make sure that I am not referencing any items that no longer exist and I have made sure to update the localisation files as needed.
The game.log file contains only the following:
Game[history.cpp:224]: Executing History from -1.1.1 to 2.1.1
Game[history.cpp:224]: Executing History from 2.1.1 to 184.1.1
Game[controlcommands.cpp:79]: Human MrHuman set as primary local
Game[frontend.cpp:644]:
[[ Launching SINGLEPLAYER-game ]]
Start-date: 184.1.1
Country: Yellow Turbans
Game[history.cpp:224]: Executing History from 2.1.1 to 184.1.1
Game[controlcommands.cpp:79]: Human MrHuman set as primary local
Game[frontend.cpp:644]:
[[ Launching SINGLEPLAYER-game ]]
Start-date: 184.1.1
Country: Yellow Turbans
I also experienced the crash before I modified the start dates, so I do not believe that to be the issue.
Some notes about my mod currently:
I have no barbarian countries. The required entries are all in the mod (also for pirates and rebels), but I do not have any provinces set to be owned by barbarians.
My positions.txt file is nearly empty, I have not placed most items.
I only have 8 countries in the scenario I'm testing and each of these only has a leader, there are no other characters assigned to countries.
Most provinces are not colonized in the 184 scenario (only scenario I have created thus far)
My positions.txt file is nearly empty, I have not placed most items.
I only have 8 countries in the scenario I'm testing and each of these only has a leader, there are no other characters assigned to countries.
Most provinces are not colonized in the 184 scenario (only scenario I have created thus far)
Could any of the above be causing my crash? I am more than happy to provide more info if it would help, just let me know what you need.
Thanks!