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Let’s wait and see what the actual system is about, the devs didn’t told so much at that point. If it’s just another titular title without any meaningful new mechanics like hegemonic decay and/or new interfaces I don’t think it’s that desirable to archieve. Especially if it skyrockets your activity costs again like king=>emperor.
Also Kingdoms and Empires play exactly the same from a mechanical view. I don’t want Hegemonies to join that same gameplay.
I never understood why the cost of activities sky rockets so much so quickly.
 
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the Tang Dynasty (in 715) is 5.5 million, the Ming (in 1450) is 6.5 million.
It seems you’ve only considered their core territories.

In 715 AD, the Tang Dynasty reached its cultural and economic peak. At this time, the Tang maintained full control over Northeast Asia, while the Protectorate General to Pacify the West still existed—though it had lost the Mongolian Plateau. Thus, the Tang’s territorial extent was approximately 12 million km², slightly smaller than the 13 million km² under Emperor Gaozong of Tang (Li Zhi) at its absolute peak.

By 1450 AD, the Ming Dynasty had indeed experienced military decline, but it still retained military dominance in Northeast Asia (the abolition of the Nurgan Regional Military Commission did not mean a loss of control, merely a shift in governance methods). Meanwhile, the Ming maintained authority over most of Tibet—the emperor was enthroned as the supreme Dharma King of Tibet, mediating disputes between secular and religious authorities while deploying garrisons. Thus, the Ming’s territory covered roughly 9.7 million km², still smaller than the 9.8 million km² at the height of Emperor Yongle’s reign.
 
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