I'm trying to create a new late-game building that will provide a workplace for colonists to produce metals/rare metals, but without the need for a deposit, like the Mohole mine.
However, upon trying to mod this in, i just cannot get it to work. Either using the electronics factory template, mohole mine template, or the base extractor templates - I cannot get it to work
Using the electronics factory template, the building constantly demands a resource to be input, stopping it working at all. Even with no_consumption selected, the building still demands some input. Even with the input set to something like fuel, the resource will never be input.
Mohole mine template just won't allow me to assign workers to the building
Extractor template won't allow for a deposit not to be needed.
This is mildly frustrating at best. Anyone have any ideas/solutions, please?
However, upon trying to mod this in, i just cannot get it to work. Either using the electronics factory template, mohole mine template, or the base extractor templates - I cannot get it to work
Using the electronics factory template, the building constantly demands a resource to be input, stopping it working at all. Even with no_consumption selected, the building still demands some input. Even with the input set to something like fuel, the resource will never be input.
Mohole mine template just won't allow me to assign workers to the building
Extractor template won't allow for a deposit not to be needed.
This is mildly frustrating at best. Anyone have any ideas/solutions, please?