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unmerged(133434)

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Jan 30, 2009
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  • Europa Universalis III
Hey guys,

I posted this possible solution in the thread asking about a performance increase for this game. But I thought I should make a thread about this solution for anyone not following that thread.

Basically, I think I have a (hopefully temporary) solution to this performance issue. Previously, I was unable to play any battles in this game as the fps was something horribly low. But after making the changes below I was able to play a battle with a decent fps. It wasn't perfect, but it was alot better.

I made two simple changes to my king arthur 2 .exe file. I right clicked on this file, selected properties and under the compatibility tab I did the following:
1) I checked the box to run the program in compatibility mode, and selected windows xp (service pack 3) and;
2) I ticked the box down the bottom to run the program as an administrator.

It's that simple.

I hope it works for the rest of you.

Edit ------------

After some testing it appears that all I have to do to improve my game's performance is right click on the king arthur 2 .exe file in the install folder and select 'run as administrator'.
 
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That is interesting - could the others provide us some feedback about this as well?

If that doesn't help, please do the following:
Go to the game main folder (Usually it is C:\Program Files\Steam\steamapps\common\kingarthurii\), run KingArthurII_AutoSetup.exe
After this, run the game and create a screenshot (hit Ctrl+Space, screenshot will be stored in the game main folder) about the Graphical settings screen (in the game open the Options menu/Videos/Advanced Stettings).
Upload it anywhere and share the link here or simply send us the screenshot to support@kingarthurthewargame.com together with your DxDiag attached. If you don't mind, it would be nice too if you included your Forum username in the email as well.

Thanks for your help.
 
Doesn't running the game in XP compatibility mode simply switches the graphics to DX9 down from DX10/11? In which case the DX10/11 engine could be the culprit. I'm just throwing in my two cents...